• Breaking News

    Friday, July 17, 2020

    7 Days To Die New build- A19 b169 just dropped.

    7 Days To Die New build- A19 b169 just dropped.


    New build- A19 b169 just dropped.

    Posted: 17 Jul 2020 11:10 AM PDT

    Changelog for b164-b169

    Added

    • Option to change size of FPS display

    • Old Wild West Coffins

    • Tough Guy Sunglasses that boost your fortitude. Found in loot and for sale at traders

    • Allow XUi list ComboBoxes to be initialised with ints/floats from XML

      • Allow enabling/disabling XUi SimpleButtons from XML/bindings
      • Allow XUi controllers to react to binding changes at runtime
    • Mem obj and mem objs console commands to list and shrink the object pool

    • HD Biker Zombie

    • Chainsaw/auger flesh impacts for melee & harvest.

    • Added hits/grazes to all 3 tiers knuckles.

    • Visual clue for text orientation on player storage crate

    • Radiated vulture vomit attack sfx.

    • Gfx st discard console command

    Changed

    • Increased amount of small animals spawning in the forests and decreased larger animals.

    • All small game (rabbits and chickens) and large game (boars, and deer) spawn every day or night at any time. Small game has a high chance to spawn, large game has a low chance to spawn.

    • Enemy respawn time is reduced in the wasteland. At night, Zombies will respawn immediately, making the wasteland harder to survive at night

    • Shotgun damage and auto shotgun rate of fire reduced.

    • Added floats so spawning of zombies and predators are less predictable.

    • Reduced stamina cost on iron harvesting tools

    • Bandolier mod increases reload speed by 15%

    • Removed candy tins, hub caps and air filter items from the game.

    • Land mines no longer use candy tins, hub caps or air filters in their recipes. Land mines now need duct tape to craft. Candy tin mine can now be crafted in a backpack.

    • Hub cap mine uses a nail instead of a spring

    • Deprecated candy tins and other redundant items

    • Cooking pot mine is also crafted from basic resources

    • Normal entities load their prefabs and meshes on demand instead of during world load

    • Reduced distance to backpack after death if no respawn point is set

    • Block entities to load on demand using the object pool

    • The object pool large pools to active pools which will fully remove pool objects and non active prefabs over time

    • Added various scales to zombies so they are different heights

    • Texture streaming to only use the main camera

    • Store_autoparts_01 updated to commercial standards.

    • Updated lots of oldwest POIs with new art

    • Art and new block update for house_old_abandoned_07

    • Large Predator animals such as bears and dire wolves only spawn at night in the forests. Wolves have a very small chance to spawn in forests during the day

    Fixed

    • Underground airpocket in Ranch03

    • Collapsing railing in fire_station_01

    • Z fighting with trimblocks and paint issue in modern_07

    • Applied paint to block behind comfy chair in modular_05

    • Adjustment to zombie footstep sound playback

    • Knuckles harvest too quickly ( use attack speed )

    • Breaching rounds do not work on the Shamway safe

    • Ratchet, ImpactDriver, SteelClub must now be crafted at a workbench

    • Steel spear shows proper unlock info

    • Scope mods are now visible on tactical assault rifle

    • Robosledge does not display a ammo count anymore

    • Beer sign does not have a white line on texture

    • Chest in funeral_home_01 now has loot

    • Create world feature is functional again

    • Can now place blocks around all lockers

    • Shovel hold animation is no longer used for all weapons and tools

    • Upside down door frame in apartment_adobe_red_5_flr

    • Bar_sm_01 no longer has false cabinets

    • Animals can not die from infection anymore

    • Weighted head mod is not compatible with blade mods on machete.

    • Food does not heal after you eat broken glass. Also, please reconsider your diet.

    • Fixed chainsaw and auger reload sound playback.

    • Some farm plots cannot be planted due to stability

    • Crate_storePrefab renderer was in TerrainCollision layer

    • Gas_station5 billboard SI issue.

    • Carlot_01 has beams that block entities

    • Replaced deprecated Freezers with its new replacement

    • Torch is now burning in roof area of house_burnt_02

    • Pathing issue with door of basement in Mansard_02

    • Wrong bookcase rotation in modern_04

    • Daring Adventurer level 2 and 3 now work again with T1 quests

    • False cabinets in park_basketball

    • Bungalow_05: Block behind boxes was painted and the shelf support replaced

    • Not allowed to access triangles/indices on mesh while in prefab editor

    • Disabled spider zombie looking at player

    • Particle System is trying to spawn on player mesh with zero surface area, aka console spam when player is on fire

    • Robotic sledge / repulsor mod ragdoll is extreme on players

    • ActionRagdoll not using a consistent force

    Source- https://community.7daystodie.com/topic/19578-a19-exp-announcement-updated-to-b169/

    submitted by /u/DingDongsEverywhere
    [link] [comments]

    Friend Finder Friday - July 17, 2020

    Posted: 17 Jul 2020 10:05 AM PDT

    Are you tired of surviving alone? Ever wish you had a friend help you through horde nights? Have you ever been so lonely you spawned and placed a zombie corpse in your base to keep you company(You know who you are!)?

    If so, you've come to the right place. By posting here you can find friends to play and survive with! Remember, you don't need to be faster than the zombies just faster than your friends ;)

    Please leave your Steam/XB1/PSN name, what time zone you're in and works best for you, and (If you're on PC) any mods you may be using.

    submitted by /u/AutoModerator
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    The parking lot’s a lil smol.

    Posted: 17 Jul 2020 06:30 PM PDT

    Respawned and found my friend had just died and was in an unfortunate position.

    Posted: 17 Jul 2020 08:06 AM PDT

    The perfect starter base doesn't exi-

    Posted: 17 Jul 2020 06:48 AM PDT

    You can shoot Molotovs out of your friend’s hands if you’relucky enough.

    Posted: 17 Jul 2020 12:15 PM PDT

    New Quest Ideas

    Posted: 17 Jul 2020 07:28 AM PDT

    IDK about you guys, but Buried Treasure, Fetch, and Clear are getting old. Here are some ideas for new quests that might not be too hard to implement - Let me know what you think! :

    1. Craft it and sell it --> Make some crazy thing that takes a bunch of items to craft and then sell it to the trader.
    2. Demo Quest --> Demolish a house at a particular location. It would be fun to see all the screamers show up and all the Zeds you'd have to kill to keep the demo going.
    3. Trapped in a building --> Lead an NPC out of a POI. Find and lead an NPC out of a POI. As soon as you find the NPC, the zeds spawn at the bottom and you have to fight your way out. NPC follows you, but you have to maybe break down walls. Simple controls to tell the NPC to stay or follow.
    4. Arena --> Traders have arenas where you can face off against zombies and are given a particular melee weapon. Dying doesn't create XP loss/handicap.
    5. Body Count --> Kill a number of zombies in a particular time frame. Start the quest at a location, but just have them spawn.
    6. Emergency Delivery --> Go to a POI to retrieve an object, then drop the item off to another trader to help save a survivor. The quest is timed.
    submitted by /u/Frag_De_Muerte
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    New B169 patch today

    Posted: 17 Jul 2020 11:04 AM PDT

    Trying to get the notes so I can see the changes. Site timed out, I guess I'm not the only one trying to get the info.

    submitted by /u/xJerkstorex
    [link] [comments]

    Even on console this game has its moments of beauty.

    Posted: 17 Jul 2020 05:53 PM PDT

    Endgame idea

    Posted: 17 Jul 2020 03:40 PM PDT

    Maybe if they can make a survivor NPC AI you can build a base for survivors and collect and manage and protect them

    Like you do quests for the white river settlement and rescue a survivor and each one is really valuable and you put him to work in your base but you have to feed him and protect him (or give him a gun and put him on the wall to help defend but that puts him at risk of dying)

    If the zombies breach the compound and start killing your survivors it's like a "motherffffffffffffff" moment where ur angry

    submitted by /u/Dhsushfbdiwbd
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    What is your problem bruh

    Posted: 17 Jul 2020 02:07 PM PDT

    Where’s the door?

    Posted: 17 Jul 2020 06:29 PM PDT

    My week 1-4 base while I build my drop shaft base.

    Posted: 17 Jul 2020 06:08 PM PDT

    Zombie/corpse3prefab error

    Posted: 17 Jul 2020 07:20 PM PDT

    Zombie/corpse3prefab error

    Hello, I am curious if anyone else is having this issue with the recent update. I am not having the issue but I believe it is because I logged out in a mountain where this zombie/corpse3prefab file is now spawned in, everyone else on my server is having issues.

    We had to wipe last update, and lost a few people because of it, if we wipe we will probably lose more and were just starting to populate, plus I don't want to do the blunderbuss life again.. Is there a server side file fix? Thank you

    https://preview.redd.it/w6n75hktzib51.jpg?width=625&format=pjpg&auto=webp&s=b7ad19b714c12375a62e874a8e64a4f516e47e71

    submitted by /u/FarmerRascal
    [link] [comments]

    I need a little help....

    Posted: 17 Jul 2020 07:04 PM PDT

    So I basically want a new character on my friends local server but i cant seem to change it

    does he have to go into the local files and delete my character or what?

    submitted by /u/Joshuark07
    [link] [comments]

    Help I skipped 200+ days

    Posted: 17 Jul 2020 06:51 PM PDT

    I'm currently playing in Xbox One bc I got a problem with my PC. I was on the 4th day and when I got to a town I noticed there were more zombies spawning than usual. I then noticed I was at day 208. I don't know how it happened, I'm playing without cheats. Anyone know what caused it? How to go back to the day I was in?

    I figured if someone knew it was a redditor.

    submitted by /u/BrokenChameleon69
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    Lost All Skill Points and Brought to level 1

    Posted: 17 Jul 2020 04:26 PM PDT

    Just wanted to report a bug/issue I had today. I hopped on my Alpha 19 beta test world that I am on day 12 of and noticed my level had reset back to level 1 and I lost all my Skills and Skill Points. Does anybody know if there's a way I can quickly get back like 20 skill points? And if anyone knows where I can report this bug please let me know.

    Edit: And I know there is "Grandpas Forgettin Elixer" or something like that and I know I never drank that or anything similar.

    submitted by /u/Caleb_Choj
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    Does anyone know anything about these green ammunition? The server adimin says it's not a mod

    Posted: 17 Jul 2020 09:07 AM PDT

    Console error

    Posted: 17 Jul 2020 06:22 PM PDT

    Console error

    So im getting this error as soon as i join my brothers world on which we been playing since A19 start, it started today and we dont know what to do or how to fix it, console opens and starts spamming this msg and i cant close it or do anything

    https://preview.redd.it/2dnka3kfpib51.png?width=1920&format=png&auto=webp&s=4a6ed5c06c7357f12b44b2075d0ee6ed0e8fc8e4

    submitted by /u/l-G4rr3tt-l
    [link] [comments]

    A panel of the Iron Hatch is invisible when looking through one side.

    Posted: 17 Jul 2020 09:46 PM PDT

    Hey, where'd my levels go?

    Posted: 17 Jul 2020 09:45 PM PDT

    So this morning before work I decided to play Capp00's new lone survivor map, had a bit of fun but then I had to adult. I just got home and log in to find that all of my levels and skill points are gone. I tried another save and the same thing there. Can I get them back or are the saves permanently screwed?

    Edited for typos

    submitted by /u/Cerberus1347
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    Updated the A19 new patch (STEAM auto update). Logged into the game. Drop dead. Woke up at lvl 1

    Posted: 17 Jul 2020 11:32 AM PDT

    So, i am at day 24. but as per the titled, that just happened. Anyone experienced this? Any way to revert to my saved games? i tried closing the games few times and relog (am desperate. y not) but its still the same. All my skill points are gone. health and stamina reverted back to 100 but i am still at day 24. My base, vehicle, items in the tool belt is still here =/

    submitted by /u/ushkaka
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    i bought this game sometime last month. im about to meet my fist 7th day bloodmoon horde, would appreiciate some tips!!

    Posted: 17 Jul 2020 01:34 PM PDT

    State of collisions in game :)

    Posted: 17 Jul 2020 09:05 PM PDT

    Careful, it might happen to you too: https://community.7daystodie.com/bug-test-1/under-review/b157-gamebreaking-collision-exploits-3-even-more-broken-r1136/ Very annyoing when you are playing on PvE server and you somehow end up inside someone base. Seems to be getting worse and worse each alpha xD

    submitted by /u/rotilbo
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    [SERVER] SECTION 31 - CASUAL PVP SERVER - ZERO TOLERANCE FOR TOXICITY

    Posted: 17 Jul 2020 08:56 PM PDT

    Hey folks. Just wanted to drop my little WE HAVE NO VULTURES. I HAVE REPLACED THEM WITH CHICKENS. ITS PARADISE server ad here just incase anyone wants to play with some friendly folks. Our rules are super strict when it comes to how players treat each other. Too much assholery going on in the 7DTD community, so I decided to start a server to escape all that. We're updated to the newest experimental version, running Navezgane for now, extra large land claims, bases invulnerable when player is offline, and other nice settings that everyone likes. and NO VULTURES FOR THE LOVE OF GOD IT'S PARADISE. Join Now! https://discord.gg/8vRG3T

    submitted by /u/doctordaedalus
    [link] [comments]

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