7 Days To Die Modded Monday - February 17, 2020 |
- Modded Monday - February 17, 2020
- When AI pathing circumvents your "impregnable" horde night defenses.
- Too many trees? Nah... No such thing.
- The wonderful roadwork. I hope this person got paid well
- Blood Moon Ending Early?
- Any Early game base building tips? Or is it best to just fortify/reinforce a prefab, for at least the first horde night?
- Was placing 45k hard earned coins in a chest and the game crashed saying something about violation, and when I logged in, every coin was gone. Does this happen often?
- am i the only person that thinks the hitbox's are to stingy?
- Stoves
- Heat Map not Working?
- Blood moon: zombies spawn near player, or near randomly selected player structures?
- Alpha18 Overhaul Mods
- To anyone struggling with ammo for hordes while raiding POI's or finding brass in general
- Help me improve my base - A18.3 (b4)
- Constructing with frames
- I want to play with so one in that game
- What am i doing wrong?
- Nitrogen Map question
- Current PS4 player, thinking of getting PC version.
- Lag issues on Darkness Falls mod
- Better backpack? Bigger minibike storage?
- sham factory
- Does light attract zombies?
Modded Monday - February 17, 2020 Posted: 17 Feb 2020 09:05 AM PST Looking for advice or help on where to start with modding for 7 Days to Die? Are you having trouble finding a particular mod, or opinions of what mod to play next? Post below with what you're having trouble with or what you're looking for! [link] [comments] | ||
When AI pathing circumvents your "impregnable" horde night defenses. Posted: 17 Feb 2020 06:13 AM PST
| ||
Too many trees? Nah... No such thing. Posted: 17 Feb 2020 08:26 PM PST
| ||
The wonderful roadwork. I hope this person got paid well Posted: 17 Feb 2020 11:48 AM PST
| ||
Posted: 17 Feb 2020 03:08 PM PST Just started playing this game with my friend. We were really anticipating the 7th day blood moon horde, but it ended by like 12. Up until then it was actually really intense, and it would've been great if it just... lasted longer. I've tried playing on harder difficulties (up to the fifth one), and still it ends really early and I'm not sure why. I've seen streamers play this game and have them last up to like 4am. Can people suggest some settings that would make the hordes last longer? [link] [comments] | ||
Posted: 17 Feb 2020 09:15 PM PST Hi everyone, I have around 600 hours in game, but still have issues with early game base building, right when I spawn in. What do you think is wiser? Finding and reinforcing an existing pre fab in a biome I work well in, such as the forest? I would live in this pre fab building, but potentially reinforce an adjacent structure to use as a horde base. Or hastily building a potentially less secure "starter base" while prepping and reinforcing it/or a different building as well for the first blood moon horde? [link] [comments] | ||
Posted: 17 Feb 2020 09:09 PM PST I was asked to log off and in with empty inventory or try to empty the box where I put them. Did not help. [link] [comments] | ||
am i the only person that thinks the hitbox's are to stingy? Posted: 17 Feb 2020 09:50 AM PST i dont know how many times ive been pulled a trigger on a headshot and the Z just flicks its head and the bullet completely misses, cant they be a little bit more lenient? and sometimes it could be walking a perfectly straight line to me, but as soon as i pull the trigger it decided to sidestep, does this happen to anybody else? or is it just bad timing on my part? [link] [comments] | ||
Posted: 17 Feb 2020 04:24 PM PST I hope in the future we can fix and/or create new stoves and use them. Same for fridges. [link] [comments] | ||
Posted: 17 Feb 2020 08:08 PM PST Currently seems like the heat map doesn't accumulate, is there some change to it, or is it a bug? On day 39 with 2 forges, a campfire, 2 mixers, and a workbench working almost nonstop. Haven't seen a single screamer and wandering hordes appear very rarely. Besides bugs and changes, only thing I can think of is if bed/land claim can prevent them if the range is set too high. [link] [comments] | ||
Blood moon: zombies spawn near player, or near randomly selected player structures? Posted: 17 Feb 2020 07:29 PM PST Trying to figure out if it even matters if I bike far away from my base for day 70 blood moon. I was under the impression they spawn wherever the player is, rather than being at my base several dozen chunks (several miles) away. [link] [comments] | ||
Posted: 17 Feb 2020 06:46 PM PST Hi guys, Just what are the available overhaul mods that are compatible with A18 currently? As of now I only found Ravenhearst? Also, for overhaul mods does everybody need to download the mod or only the host? [link] [comments] | ||
To anyone struggling with ammo for hordes while raiding POI's or finding brass in general Posted: 17 Feb 2020 06:25 PM PST | ||
Help me improve my base - A18.3 (b4) Posted: 17 Feb 2020 01:40 PM PST
| ||
Posted: 17 Feb 2020 08:26 AM PST
| ||
I want to play with so one in that game Posted: 17 Feb 2020 03:24 PM PST | ||
Posted: 17 Feb 2020 09:57 AM PST So im watching jawoodle and sl1pg8r. They had metal tools and some sort of guns by day 7 (jawoodle found an AK at day 3 or something). Im on day 4 and i try to scavenge as much as i can. Havent found any metal tools or guns (but hey, i found an auger, but i hear they attract a lot of unwanted attention)(could have gotten a pistol from a quest, but i took antibiotics as i was infected). What am i doing wrong? Im worried that ill have to survive bloodmoon horde with only bow with stone arrows! [link] [comments] | ||
Posted: 17 Feb 2020 01:27 PM PST Me and my friends are fixing to start a new map and I wanted to use the Nitrogen tool with the community prefabs. Upon loading the map though, I'm having some bad stuttering in gameplay. Is this normal? Any workarounds? [link] [comments] | ||
Current PS4 player, thinking of getting PC version. Posted: 17 Feb 2020 01:06 PM PST The PS4 and XB1 version will probably never be updated at this point, so I am looking at PC. PS4 has a plethora of issues (runs like shit, constant crashes due to light and shadow rendering, MD5 error, etc) Have they fixed any of these core issues in the PC version yet? Mainly concerned about performance issues. I know MD5 is still a thing but have they fixed the atrocious performance issues/lag? [link] [comments] | ||
Lag issues on Darkness Falls mod Posted: 17 Feb 2020 12:36 PM PST I've been having issues with a lot of lag on the darkness falls mod. I have been playing 7 days for about three months on vanilla setting and never had an issue with lag. The lag is so bad that as I move my mouse the screen will freeze for a second making aiming rediculous to do consistently. Is this a normal occurrence? [link] [comments] | ||
Better backpack? Bigger minibike storage? Posted: 17 Feb 2020 11:58 AM PST Is there some secret storage capacity upgrade I've missed somewhere? Both of these are kinda pathetic at base capacity - the minibike especially. Now, mind you I don't have any trouble setting up temporary loot caches wherever I happen to be exploring - it just gets tedious finding so much loot everywhere and needing to make multiple trips to get it back to base. Movement speed in this game is slow af even on a minibike (10mph? really?) Especially since I can't name my waypoints to distinguish a loot cache from a lucrative store from a hidden well base. Gets worse when my fortress is on the other side of the map, behind dangerous wasteland terrain and gigantic lakes. So, are there upgrades to either of these things anywhere? [link] [comments] | ||
Posted: 17 Feb 2020 05:35 AM PST | ||
Posted: 16 Feb 2020 11:57 PM PST Im planning on lighting up my whole house (outside). Will that attract more zombies at night? [link] [comments] |
You are subscribed to email updates from 7 Days To Die. To stop receiving these emails, you may unsubscribe now. | Email delivery powered by Google |
Google, 1600 Amphitheatre Parkway, Mountain View, CA 94043, United States |
No comments:
Post a Comment