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    Thursday, May 14, 2020

    7 Days To Die Base Tour/Showcase Thursday - May 14, 2020

    7 Days To Die Base Tour/Showcase Thursday - May 14, 2020


    Base Tour/Showcase Thursday - May 14, 2020

    Posted: 14 May 2020 10:05 AM PDT

    Want to show off your base or a build you're particularly proud of? Want to show off what helped you make it through horde night?

    Take a video or some screenshots and post them here to share with your fellow survivors!

    submitted by /u/AutoModerator
    [link] [comments]

    i dont like where this is going...

    Posted: 14 May 2020 06:29 AM PDT

    I'm just going to leave this here...

    Posted: 14 May 2020 03:51 PM PDT

    Found while looting in saints and sinners vr

    Posted: 14 May 2020 11:03 AM PDT

    Covert forged iron to forged steel and MORE! TRADERS HATE THIS! TRADER JEN WILL FALL IN LOVE WITH YOU!

    Posted: 14 May 2020 02:37 AM PDT

    Hey all. I ran in to a unique little thing. If you wrench on a broken vending machine, you will yield (level 1) approximately 2 forged iron, 3 forged steel, electric parts, mechanical parts, and springs.

    The cost to repair the machine? 4 forged iron. Rinse and repeat.

    Good luck survivors!

    submitted by /u/Abzug
    [link] [comments]

    7 Days to Die inspired Sports logo

    Posted: 14 May 2020 05:04 PM PDT

    Everything spawn able in creative should be craftable in survival.

    Posted: 14 May 2020 12:43 PM PDT

    It should be a thing that anything furniture or appliance wise should be craftable. You should be able to make a vending machine, or washing machine, stove, grill, lighting fixtures, lamps, TVs, basically anything you can potentially find just lying around a house should have some sort of formula for making it. Also, all the dead elevators in the game, you should be able to repair or build them, like actually make working elevators. I know I'm jumping way down the line of development in this game but those are things I'd like to see eventually.

    submitted by /u/andrewcolomywright
    [link] [comments]

    What...what game am I playing right now???

    Posted: 14 May 2020 02:16 PM PDT

    Ps4 looking for multiplayer friends

    Posted: 14 May 2020 08:50 PM PDT

    Hi, I just got the game and I am really new to it, I'd love to play with new people and learn and have fun playing (:

    submitted by /u/idkagoodusername321
    [link] [comments]

    The infamous toilet pistol

    Posted: 14 May 2020 06:50 PM PDT

    I think i figured the whole toilet pistol thing. You see, i think that what if some crazy prisoners/ convicts stuck a pistol up their prison wallet then later on accidentally well you know. Its just a theory. I dunno.

    submitted by /u/Henry_Wilson_Pratt
    [link] [comments]

    A18 Food poisoning too overbearing?

    Posted: 14 May 2020 10:44 PM PDT

    So what's the deal with A18 food poisoning? I just got around to playing an A18 world and it seems that every food has a 4% chance to give food poisoning and the only consistent counter to that is to get fortitude 7 for Iron gut 4.

    This wouldnt be a problem, but the patch notes said that they wanted to not force players down a certain skill tree, but that's exactly what this does? Granted, fortitude has some other great perks, but still early game this just seems like a kick in the balls. Does anyone else have a problem with this?

    submitted by /u/c-bair
    [link] [comments]

    You all were asking for a video tour of our base, so here it is!

    Posted: 14 May 2020 10:38 AM PDT

    Airdrops

    Posted: 14 May 2020 10:33 PM PDT

    Why randomly when i go trough the mountains and stuff i find an airdrop?

    It happened twice, are there random ones that spawn around?

    btw, i think the chance to stumble upon one at night in the mountains is pretty low

    submitted by /u/CowsCiuvac
    [link] [comments]

    Can I change the time at which night begins?

    Posted: 14 May 2020 02:44 PM PDT

    It normally begins at 22:00, but I would like to change it to 21:37. Is there a way to do this?

    submitted by /u/bout66
    [link] [comments]

    Is there a mod pack that has breeding/new types of plants?

    Posted: 14 May 2020 09:41 PM PDT

    I am more of a 'start from scratch' kind of literally where u begin with nothing besides a couple of seeds and start over. Extreme hardcore mod packs. Any suggestions?

    submitted by /u/Tengokuq
    [link] [comments]

    Building specific loot needs to be added to the game.

    Posted: 14 May 2020 03:44 AM PDT

    The way loot works in 7dtd is uninteresting and bland. Instead of saying "oh we need guns maybe we should go to the police station" it's more like "oh let's just go into random buildings until we get lucky. We need specific loot to spawn in specific buildings. I went to a school and found a damn crossbow, what school has a crossbow? Loot would be more interesting if you went to specific places for specific things. You need building supplies? Go to the construction site for wood and concrete. You need food? Go to the gas station or supermarket. You need guns? Go to the police station. etc It would make adventuring more interesting too. Instead of just going into random houses you would need to explore to actually progress in-game.

    submitted by /u/kickpicket36it
    [link] [comments]

    Ramp Upgrade

    Posted: 14 May 2020 07:14 PM PDT

    How or what is the upgrade for a wooden ramp? Figure it would be Cobblestone but don't see it available and can't manually upgrade the existing wood.

    submitted by /u/W4RRANT
    [link] [comments]

    Really?

    Posted: 14 May 2020 09:49 AM PDT

    True Survival mod?

    Posted: 14 May 2020 05:12 PM PDT

    Anyone know what happened to the True Survival server? Will it work on other versions of the game? Is the code available? I would love to use it on my server if it has been made available to the public.

    submitted by /u/romjombo
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    Just started playing the pc version been playing on console since it was released though ... Anything new I need to be aware of going in .. I know there are a ton of new weapons and stuff.

    Posted: 14 May 2020 01:15 PM PDT

    Crashing on Login, can anyone help??

    Posted: 14 May 2020 04:46 PM PDT

    Hey guys, have a dedicated server i host. Was digging in a mine with the auger when I fell through the floor about 1 or 2 blocks. Was stuck and couldn't move. I logged out and back in, now when I login my character seems to spawn above the mine in the grass and immediately the game client freezes and crashes. The server seems to run fine as my friend can login np. Now sure how to fix this? Here are my server logs, please help! Thank you

    2020-05-14T19:17:56 249.401 INF EAC authentication successful, allowing user: EntityID=-1, PlayerID='76561198195207851', OwnerID='76561198195207851', PlayerName='Gnomemower'

    2020-05-14T19:17:56 249.401 INF Allowing player with id 76561198195207851

    2020-05-14T19:17:56 249.552 INF RequestToEnterGame: 76561198195207851/Gnomemower

    2020-05-14T19:17:56 249.553 INF [DECO] written 230/275

    2020-05-14T19:18:02 255.570 INF Time: 4.23m FPS: 20.00 Heap: 1060.5MB Max: 1178.8MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (0) Items: 0 CO: 0 RSS: 2251.1MB

    2020-05-14T19:18:32 285.557 INF Time: 4.73m FPS: 20.00 Heap: 1041.1MB Max: 1178.8MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (0) Items: 0 CO: 0 RSS: 2253.0MB

    2020-05-14T19:18:36 289.354 INF RequestToSpawnPlayer: 171, Gnomemower, 6

    2020-05-14T19:18:36 289.409 INF Created player with id=171

    2020-05-14T19:18:36 289.412 WRN InitBreadCrumbs Gnomemower (-961.5, 73.9, 482.6)

    2020-05-14T19:18:40 293.620 INF GMSG: Player 'Gnomemower' joined the game

    2020-05-14T19:18:40 293.625 INF PlayerSpawnedInWorld (reason: JoinMultiplayer, position: -961, 91, 482): EntityID=171, PlayerID='76561198195207851', OwnerID='76561198195207851', PlayerName='Gnomemower'

    2020-05-14T19:18:45 297.911 INF [Steamworks.NET] Authentication callback. ID: 76561198195207851, owner: 76561198195207851, result: k_EAuthSessionResponseAuthTicketCanceled

    2020-05-14T19:18:45 297.911 INF [Steamworks.NET] Kick player for invalid login: 76561198195207851 Gnomemower

    2020-05-14T19:18:45 297.911 INF Kicking player (Steam auth failed: k_EAuthSessionResponseAuthTicketCanceled): EntityID=171, PlayerID='76561198195207851', OwnerID='76561198195207851', PlayerName='Gnomemower'

    2020-05-14T19:18:45 298.414 INF Player disconnected: EntityID=171, PlayerID='76561198195207851', OwnerID='76561198195207851', PlayerName='Gnomemower'

    2020-05-14T19:18:45 298.420 INF [EAC] FreeUser: EntityID=171, PlayerID='76561198195207851', OwnerID='76561198195207851', PlayerName='Gnomemower'

    2020-05-14T19:18:45 298.423 INF [EAC] Log: [EAC Server] [Info] [UnregisterClient] Client: 0000000000000001 PlayerGUID: 76561198195207851

    2020-05-14T19:18:45 298.423 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [Backend] Disconnected.

    2020-05-14T19:18:45 298.432 INF GMSG: Player 'Gnomemower' left the game

    2020-05-14T19:18:45 298.436 INF Exited thread NCS_Reader_0_0

    2020-05-14T19:18:45 298.436 INF Exited thread NCS_Reader_0_1

    2020-05-14T19:18:45 298.437 INF Exited thread NCS_Writer_0_1

    2020-05-14T19:18:45 298.437 INF Exited thread NCS_Writer_0_0

    2020-05-14T19:18:45 298.469 INF NET: LiteNetLib: Client disconnect from: 192.168.0.108:62529 (DisconnectPeerCalled)

    2020-05-14T19:18:53 306.436 INF Clearing all pools

    2020-05-14T19:19:02 315.605 INF Time: 5.23m FPS: 19.12 Heap: 1115.8MB Max: 1178.8MB Chunks: 225 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (4) Items: 1 CO: 0 RSS: 2325.7MB

    submitted by /u/saleen281x
    [link] [comments]

    Trying to run the Steam Dedicated Server from the same machine as I'm playing, but I can't get past "Starting the server failed."

    Posted: 14 May 2020 03:34 PM PDT

    Full error:

    Starting the server failed. Probably another program is already using one of the game ports (26900/TCP, 26900/UDP, 26901/UDP, 26902/UDP). 

    All those ports are open for the machines IP address and MAC.

    Log:

    Mono path[0] = 'G:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Managed' Mono config path = 'G:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server/MonoBleedingEdge/etc' Initialize engine version: 2019.1.0f2 (292b93d75a2c) Forcing GfxDevice: Null GfxDevice: creating device client; threaded=0 NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly - Completed reload, in 2.005 seconds UnloadTime: 0.444300 ms 2020-05-14T15:12:22 0.047 INF Awake IsFocused: True 2020-05-14T15:12:22 0.047 INF Awake 2020-05-14T15:12:22 0.142 INF Version: Alpha 18.4 (b4) Compatibility Version: Alpha 18.4, Build: Windows 64 Bit 2020-05-14T15:12:22 0.142 INF System information: 2020-05-14T15:12:22 0.142 INF OS: Windows 10 (10.0.0) 64bit 2020-05-14T15:12:22 0.143 INF CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz (cores: 12) 2020-05-14T15:12:22 0.143 INF RAM: 16313 MB 2020-05-14T15:12:22 0.143 INF GPU: Null Device (128 MB) 2020-05-14T15:12:22 0.161 INF Graphics API: NULL 1.0 [1.0] (shader level 3.0) 2020-05-14T15:12:22 0.176 INF Last played version: Alpha 18.4 2020-05-14T15:12:22 0.176 INF Local UTC offset: -7 hours 2020-05-14T15:12:22 0.181 INF Command line arguments: 7DaysToDieServer -logfile G:\SteamLibrary\steamapps\common\7 Days to Die Dedicated Server\\7DaysToDieServer_Data\output_log_dedi__2020-05-14__15-12-19.txt -quit -batchmode -nographics -configfile=serverconfig.xml -dedicated 2020-05-14T15:12:22 0.208 INF Parsing server configfile: G:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/../serverconfig.xml 2020-05-14T15:12:22 0.264 INF Parsing server configfile successfully completed 2020-05-14T15:12:22 0.265 INF Starting dedicated server level=Navezgane game name=Mackuru 1 2020-05-14T15:12:22 0.265 INF Maximum allowed players: 8 2020-05-14T15:12:22 0.265 INF Game mode: GameModeSurvival 2020-05-14T15:12:22 0.265 INF Dedicated server only build 2020-05-14T15:12:22 0.265 INF Not running in Big Picture Mode, no on-screen keyboard available 2020-05-14T15:12:22 0.266 INF Starting PlayerInputManager... 2020-05-14T15:12:22 0.284 INF InControl (version 1.6.17 build 9143, native module = False, XInput = False) 2020-05-14T15:12:22 0.353 INF Starting UserProfileManager... 2020-05-14T15:12:22 0.508 INF Occlusion: Awake 2020-05-14T15:12:22 0.511 INF Texture quality is set to 3 2020-05-14T15:12:22 0.610 INF [MODS] No mods folder found 2020-05-14T15:12:22 0.622 INF Loading permissions file at 'C:\Users\Max\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2020-05-14T15:12:22 0.680 INF Loading permissions file done. 2020-05-14T15:12:23 1.377 INF Reloading serveradmin.xml 2020-05-14T15:12:23 1.377 INF Loading permissions file at 'C:\Users\Max\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2020-05-14T15:12:23 1.378 INF Loading permissions file done. 2020-05-14T15:12:26 3.808 INF UMA Overlay loading took 314 ms 2020-05-14T15:12:26 3.810 INF UMA Slot loading took 1 ms WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed 2020-05-14T15:12:31 8.945 INF WorldStaticData.Init() needed 5.110s 2020-05-14T15:12:31 9.000 INF Started Telnet on 8081 Fallback handler could not load library G:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc Fallback handler could not load library G:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc 2020-05-14T15:12:31 9.100 INF Started Terminal Window 2020-05-14T15:12:31 9.101 INF Awake done in 9054 ms Fallback handler could not load library G:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc Fallback handler could not load library G:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc Fallback handler could not load library G:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11 Fallback handler could not load library G:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11 Fallback handler could not load library G:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11 Fallback handler could not load library G:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11 Fallback handler could not load library G:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11 Fallback handler could not load library G:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11 2020-05-14T15:12:31 9.224 INF NET: Starting server protocols 2020-05-14T15:12:31 9.225 INF [NET] Disabling protocol: SteamNetworking 2020-05-14T15:12:31 9.233 INF NET: LiteNetLib server started 2020-05-14T15:12:31 9.236 INF StartGame Fallback handler could not load library G:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon Fallback handler could not load library G:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon 2020-05-14T15:12:31 9.269 INF WinThread started 2020-05-14T15:12:31 9.466 INF Persistent GamePrefs saved GamePref.AdminFileName = serveradmin.xml GamePref.AirDropFrequency = 72 GamePref.AirDropMarker = True GamePref.AutopilotMode = 0 GamePref.BedrollDeadZoneSize = 15 GamePref.BedrollExpiryTime = 45 GamePref.BlockDamageAI = 100 GamePref.BlockDamageAIBM = 100 GamePref.BlockDamagePlayer = 100 GamePref.BloodMoonEnemyCount = 8 GamePref.BloodMoonFrequency = 7 GamePref.BloodMoonRange = 0 GamePref.BloodMoonWarning = 8 GamePref.BuildCreate = False GamePref.ConnectToServerIP = 127.0.0.1 GamePref.ConnectToServerPort = 26900 GamePref.ControlPanelEnabled = False GamePref.ControlPanelPort = 8080 GamePref.CraftTimer = GamePref.CreateLevelDim = 8 GamePref.CreateLevelName = My Level GamePref.CreativeMenuEnabled = False GamePref.DayCount = 3 GamePref.DayLightLength = 18 GamePref.DayNightLength = 120 GamePref.DebugMenuEnabled = False GamePref.DebugMenuShowTasks = False GamePref.DebugStopEnemiesMoving = False GamePref.DropOnDeath = 0 GamePref.DropOnQuit = 0 GamePref.DynamicSpawner = GamePref.EACEnabled = False GamePref.EnemyDifficulty = 0 GamePref.EnemySpawnMode = True GamePref.FavoriteServersList = GamePref.FragLimit = 20 GamePref.GameDifficulty = 2 GamePref.GameGuidClient = GamePref.GameMode = GameModeSurvival GamePref.GameName = Mackuru 1 GamePref.GameNameClient = My Game GamePref.GameVersion = Alpha 18.4 GamePref.GameWorld = Navezgane GamePref.HideCommandExecutionLog = 0 GamePref.JoiningOptions = True GamePref.LandClaimCount = 1 GamePref.LandClaimDeadZone = 30 GamePref.LandClaimDecayMode = 0 GamePref.LandClaimExpiryTime = 7 GamePref.LandClaimOfflineDelay = 0 GamePref.LandClaimOfflineDurabilityModifier = 4 GamePref.LandClaimOnlineDurabilityModifier = 4 GamePref.LandClaimSize = 41 GamePref.LastGameResetRevision = 0 GamePref.LastLoadedPrefab = GamePref.LastLoadedPrefabSize = GamePref.LootAbundance = 100 GamePref.LootRespawnDays = 30 GamePref.LootTimer = GamePref.MatchLength = 10 GamePref.MaxSpawnedAnimals = 50 GamePref.MaxSpawnedZombies = 64 GamePref.MaxUncoveredMapChunksPerPlayer = 131072 GamePref.NoGraphicsMode = True GamePref.OptionsAA = 1 GamePref.OptionsAllowController = True GamePref.OptionsAmbientVolumeLevel = 1 GamePref.OptionsAudioOcclusion = False GamePref.OptionsBackgroundGlobalOpacity = 0.75 GamePref.OptionsControllerVibration = True GamePref.OptionsDeferredLighting = True GamePref.OptionsDisableChunkLODs = False GamePref.OptionsDynamicMusicDailyTime = 0.3 GamePref.OptionsDynamicMusicEnabled = True GamePref.OptionsFieldOfView = 65 GamePref.OptionsFieldOfViewNew = 65 GamePref.OptionsForegroundGlobalOpacity = 1 GamePref.OptionsGamma = 0.375 GamePref.OptionsGfxBloom = True GamePref.OptionsGfxDOF = False GamePref.OptionsGfxMotionBlur = 1 GamePref.OptionsGfxOcclusion = True GamePref.OptionsGfxSSAO = True GamePref.OptionsGfxSSReflections = 1 GamePref.OptionsGfxSunShafts = True GamePref.OptionsGraphicsQuality = 2 GamePref.OptionsGrassDistance = 1 GamePref.OptionsHudOpacity = 1 GamePref.OptionsHudSize = 2 GamePref.OptionsInterfaceSensitivity = 0.75 GamePref.OptionsInvertMouse = False GamePref.OptionsJournalPopup = True GamePref.OptionsLODDistance = 0.5 GamePref.OptionsMenuMusicVolumeLevel = 0.7 GamePref.OptionsMicVolumeLevel = 0.75 GamePref.OptionsMouseSensitivity = 0.5 GamePref.OptionsMusicVolumeLevel = 0.2 GamePref.OptionsObjectQuality = 3 GamePref.OptionsOverallAudioVolumeLevel = 1 GamePref.OptionsPlayChanceFrequency = 3 GamePref.OptionsPlayChanceProbability = 0.983 GamePref.OptionsPlayerModel = playerMale GamePref.OptionsPlayerModelTexture = Player/Male/Player_male GamePref.OptionsPOICulling = 1 GamePref.OptionsReflectedShadows = False GamePref.OptionsReflectionBounces = 0 GamePref.OptionsReflectionCullList = Default GamePref.OptionsReflectionFarClip = 3000 GamePref.OptionsReflectionQuality = 1 GamePref.OptionsReflectionRefreshMode = ViaScripting GamePref.OptionsReflectionRefreshRate = 0 GamePref.OptionsReflectionShadowDistance = 60 GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces GamePref.OptionsResolution = 0 GamePref.OptionsScreenBoundsValue = 1 GamePref.OptionsShadowDistance = 1 GamePref.OptionsShowCompass = True GamePref.OptionsShowCrosshair = True GamePref.OptionsStabSpawnBlocksOnGround = True GamePref.OptionsStreamingMipmapsBudget = 4096 GamePref.OptionsStreamingMipmapsEnabled = True GamePref.OptionsTempCelsius = False GamePref.OptionsTerrainQuality = 3 GamePref.OptionsTextureFilter = 1 GamePref.OptionsTextureQuality = 1 GamePref.OptionsTreeDistance = 4 GamePref.OptionsUMATextureQuality = 1 GamePref.OptionsViewDistance = 6 GamePref.OptionsVoiceChatEnabled = True GamePref.OptionsVoiceVolumeLevel = 0.75 GamePref.OptionsVsync = 1 GamePref.OptionsWaterParticleLimiter = 0.5 GamePref.OptionsWaterQuality = 1 GamePref.OptionsZoomMouseSensitivity = 0.5 GamePref.PartySharedKillRange = 500 GamePref.PersistentPlayerProfiles = True GamePref.PlayerAutologin = False GamePref.PlayerId = GamePref.PlayerKillingMode = 2 GamePref.PlayerName = Player GamePref.PlayerSafeZoneHours = 12 GamePref.PlayerSafeZoneLevel = 5 GamePref.PlayerToken = GamePref.RebuildMap = False GamePref.SaveGameFolder = C:\Users\Max\AppData\Roaming/7DaysToDie/Saves GamePref.SelectionContextMode = 0 GamePref.SelectionOperationMode = 0 GamePref.ServerAdminSlots = 0 GamePref.ServerAdminSlotsPermission = 0 GamePref.ServerDescription = A server hosted by Max for playing with Jack and Guru. GamePref.ServerDisabledNetworkProtocols = SteamNetworking GamePref.ServerIP = GamePref.ServerIsPublic = True GamePref.ServerLoginConfirmationText = Confirm spawn GamePref.ServerMaxAllowedViewDistance = 12 GamePref.ServerMaxPlayerCount = 8 GamePref.ServerMaxWorldTransferSpeedKiBs = 512 GamePref.ServerName = Mackuru GamePref.ServerPort = 26900 GamePref.ServerReservedSlots = 0 GamePref.ServerReservedSlotsPermission = 100 GamePref.ServerVisibility = 2 GamePref.ServerWebsiteURL = GamePref.ShowFriendPlayerOnMap = True GamePref.TelnetEnabled = True GamePref.TelnetFailedLoginLimit = 10 GamePref.TelnetFailedLoginsBlocktime = 10 GamePref.TelnetPort = 8081 GamePref.TerminalWindowEnabled = True GamePref.UNUSED_OptionsBloom = GamePref.UNUSED_OptionsDOF = GamePref.UNUSED_OptionsImageEffects = GamePref.UNUSED_OptionsMotionBlur = GamePref.UNUSED_OptionsObjectBlur = GamePref.UNUSED_OptionsSSAO = GamePref.UNUSED_OptionsSunShafts = GamePref.UserDataFolder = C:\Users\Max\AppData\Roaming/7DaysToDie GamePref.WorldGenSeed = asdf GamePref.WorldGenSize = 4096 GamePref.XPMultiplier = 100 GamePref.ZombieBMMove = 3 GamePref.ZombieFeralMove = 3 GamePref.ZombieMove = 0 GamePref.ZombieMoveNight = 3 GamePref.ZombiePlayers = True GameStat.AirDropFrequency = 0 GameStat.AirDropMarker = False GameStat.AllowedViewDistance = 12 GameStat.AnimalCount = 0 GameStat.AutoParty = False GameStat.BedrollExpiryTime = 45 GameStat.BlockDamagePlayer = 100 GameStat.BloodMoonDay = 0 GameStat.BloodMoonEnemyCount = 8 GameStat.BloodMoonWarning = 8 GameStat.ChunkStabilityEnabled = True GameStat.CraftTimer = GameStat.CurrentRoundIx = 0 GameStat.DayLightLength = 18 GameStat.DayLimitActive = False GameStat.DayLimitThisRound = 0 GameStat.DropOnDeath = 1 GameStat.DropOnQuit = 0 GameStat.EnemyCount = 0 GameStat.EnemyDifficulty = Normal GameStat.EnemySpawnMode = True GameStat.FragLimitActive = False GameStat.FragLimitThisRound = 0 GameStat.GameDifficulty = 2 GameStat.GameDifficultyBonus = 1 GameStat.GameModeId = 0 GameStat.GameState = 0 GameStat.GlobalMessageToShow = GameStat.IsCreativeMenuEnabled = False GameStat.IsFlyingEnabled = False GameStat.IsPlayerCollisionEnabled = True GameStat.IsPlayerDamageEnabled = True GameStat.IsResetMapOnRestart = False GameStat.IsSaveSupplyCrates = True GameStat.IsSpawnEnemies = True GameStat.IsSpawnNearOtherPlayer = False GameStat.IsTeleportEnabled = False GameStat.IsVersionCheckDone = False GameStat.LandClaimCount = 1 GameStat.LandClaimDeadZone = 30 GameStat.LandClaimDecayMode = 0 GameStat.LandClaimExpiryTime = 3 GameStat.LandClaimOfflineDelay = 0 GameStat.LandClaimOfflineDurabilityModifier = 32 GameStat.LandClaimOnlineDurabilityModifier = 32 GameStat.LandClaimSize = 41 GameStat.LoadScene = GameStat.LootTimer = GameStat.OptionsPOICulling = 0 GameStat.PartySharedKillRange = 100 GameStat.PlayerKillingMode = KillStrangersOnly GameStat.ScoreDiedMultiplier = -5 GameStat.ScorePlayerKillMultiplier = 1 GameStat.ScoreZombieKillMultiplier = 1 GameStat.ShowAllPlayersOnMap = False GameStat.ShowFriendPlayerOnMap = True GameStat.ShowSpawnWindow = False GameStat.ShowWindow = GameStat.ShowZombieCounter = False GameStat.TimeLimitActive = False GameStat.TimeLimitThisRound = 0 GameStat.TimeOfDayIncPerSec = 20 GameStat.XPMultiplier = 100 GameStat.ZombieHordeMeter = False 2020-05-14T15:12:31 9.563 INF StartAsServer WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed 2020-05-14T15:13:07 45.286 INF Block IDs with mapping 2020-05-14T15:13:07 45.286 INF BlockIDs from Mapping WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed 2020-05-14T15:13:14 52.253 INF Item IDs with mapping 2020-05-14T15:13:14 52.253 INF ItemIDs from Mapping WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader. HDR Render Texture not supported, disabling HDR on reflection probe. (Filename: C:\buildslave\unity\build\Runtime/Camera/ReflectionProbes.cpp Line: 269) WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed 2020-05-14T15:13:37 75.676 INF createWorld: Navezgane, Mackuru 1, GameModeSurvival 2020-05-14T15:13:37 75.677 INF Occlusion: Disabled 2020-05-14T15:13:38 75.731 INF Started thread ChunkRegeneration 2020-05-14T15:13:38 75.731 INF Started thread ChunkCalc 2020-05-14T15:13:38 75.920 INF World.Load: Navezgane 2020-05-14T15:13:38 75.921 INF Loading base world file header... 2020-05-14T15:13:38 75.951 INF Loaded world file from different version: 'Alpha 18 (b35)' 2020-05-14T15:13:38 75.956 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0 2020-05-14T15:13:38 75.981 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0 2020-05-14T15:13:49 86.918 INF Started thread GenerateChunks 2020-05-14T15:13:49 87.431 INF Loading dtm raw file took 460ms 2020-05-14T15:13:49 87.536 INF Biomes image size w= 3072, h = 3072 2020-05-14T15:13:50 87.735 INF Loading and creating biomes took 301ms 2020-05-14T15:13:56 93.914 INF Loading and creating shader control textures took 6178ms 2020-05-14T15:13:56 94.465 INF Loading and parsing of generator took 551ms 2020-05-14T15:13:56 94.518 INF Started thread SaveChunks C:\Users\Max\AppData\Roaming/7DaysToDie/Saves/Navezgane/Mackuru 1\Region 2020-05-14T15:13:57 95.692 INF [DECO] read 0/0 2020-05-14T15:13:58 96.061 INF AstarManager Init 2020-05-14T15:13:59 97.080 INF Weather Packages Created FROM BIOMES 2020-05-14T15:13:59 97.080 INF createWorld() done 2020-05-14T15:13:59 97.081 INF Calculating world hashes 2020-05-14T15:13:59 97.082 INF Loading players.xml 2020-05-14T15:13:59 97.176 INF Loaded player 2020-05-14T15:13:59 97.385 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 60 2020-05-14T15:13:59 97.385 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1 2020-05-14T15:13:59 97.477 INF StartGame done Fallback handler could not load library G:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc Fallback handler could not load library G:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc 2020-05-14T15:14:01 98.947 INF [Steamworks.NET] GameServer.Init successful 2020-05-14T15:14:01 98.957 INF [Steamworks.NET] Making server public 2020-05-14T15:14:02 99.947 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90135282384122881, public IP=135.180.6.222 2020-05-14T15:14:05 103.181 INF Calculating hashes took 6099 ms (world size 683 MiB) 2020-05-14T15:18:40 378.303 INF Reloading serveradmin.xml 2020-05-14T15:18:40 378.303 INF Loading permissions file at 'C:\Users\Max\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2020-05-14T15:18:40 378.303 INF Loading permissions file done. 

    Have not had any luck researching the Mono files issue, nor the WARNING about shaders and HDR...

    submitted by /u/ProperNomenclature
    [link] [comments]

    Messed up my XP requirement - need help.

    Posted: 14 May 2020 03:02 PM PDT

    Tried messing with the XML files, but now at level 8 it says I need over 130k XP for the next level. Does anyone know what line/file I need to edit to change it back to a normal number? Tried putting in the original file again too but it did nothing.

    Singleplayer

    submitted by /u/Xxking64xX
    [link] [comments]

    Check out the latest episode of my Guns only series and my how to content and let me know what you think, thanks for checking my channel out!

    Posted: 14 May 2020 02:23 PM PDT

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