Not sure why this is happening. Wanted to try out a no base game, I dug a hallway into a mountain for night 7 across from the trader. Killed two waves of zombies already. Now it keep crashing on load.
Typically game plays on Ultra without issue(Except when frames drop from problematic water).
Loaded on "Lowest" as an attempt to fix the issue, ran a few seconds longer than on Ultra/High/Medium.
Mono path[0] = 'C:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
Mono config path = 'C:/SteamLibrary/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
Initialize engine version: 2019.1.0f2 (292b93d75a2c)
Forcing GfxDevice: Direct3D 11
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1660 SUPER (ID=0x21c4) Vendor: VRAM: 5991 MB Driver: 26.21.14.4587
Begin MonoManager ReloadAssembly
- Completed reload, in 0.232 seconds
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.397200 ms
2020-05-13T15:11:48 0.011 INF [Steamworks.NET] SteamAPI_Init() ok
2020-05-13T15:11:48 0.121 INF Localization language: english
2020-05-13T15:11:48 0.141 INF Texture quality is set to 1
2020-05-13T15:11:48 0.142 INF Precaching...
2020-05-13T15:11:48 0.143 INF Precaching file: 7DaysToDie_Data/resources.assets
2020-05-13T15:11:48 0.207 INF [EAC] Initializing ...
2020-05-13T15:11:48 0.210 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
2020-05-13T15:11:50 1.437 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
2020-05-13T15:11:50 1.438 INF Precaching file: Data/Bundles/blocktextureatlases
2020-05-13T15:11:50 1.792 INF Precaching file: Data/Bundles/terraintextures
2020-05-13T15:11:50 2.070 INF Precaching done
2020-05-13T15:11:55 6.532 INF Loading main scene
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.501600 ms
2020-05-13T15:11:55 6.621 INF Awake IsFocused: True
2020-05-13T15:11:55 6.621 INF Awake
2020-05-13T15:11:55 6.637 INF Version: Alpha 18.4 (b4) Compatibility Version: Alpha 18.4, Build: Windows 64 Bit
2020-05-13T15:11:55 6.637 INF System information:
2020-05-13T15:11:55 6.637 INF OS: Windows 10 (10.0.0) 64bit
2020-05-13T15:11:55 6.637 INF CPU: AMD Ryzen 5 3600 6-Core Processor (cores: 12)
2020-05-13T15:11:55 6.637 INF RAM: 16333 MB
2020-05-13T15:11:55 6.637 INF GPU: NVIDIA GeForce GTX 1660 SUPER (5991 MB)
2020-05-13T15:11:55 6.637 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
2020-05-13T15:11:55 6.637 INF Last played version: Alpha 18.4
2020-05-13T15:11:55 6.638 INF Local UTC offset: -5 hours
2020-05-13T15:11:55 6.644 INF Command line arguments: C:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie.exe -force- d3d11 -logfile C:\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDieData\output_log2020-05-13_15-11-37.txt
2020-05-13T15:11:55 6.644 INF Not running in Big Picture Mode, no on-screen keyboard available
2020-05-13T15:11:55 6.645 INF Starting PlayerInputManager...
2020-05-13T15:11:55 6.663 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
Fallback handler could not load library C:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
Fallback handler could not load library C:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
Fallback handler could not load library C:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
Fallback handler could not load library C:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
Fallback handler could not load library C:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
Fallback handler could not load library C:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
2020-05-13T15:11:55 6.747 INF Starting UserProfileManager...
2020-05-13T15:11:55 6.820 INF Occlusion: Awake
2020-05-13T15:11:55 6.829 INF ApplyAllOptions streaming True, budget 5391.9 MB
2020-05-13T15:11:55 6.830 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
2020-05-13T15:11:55 6.830 INF Texture quality is set to 1
2020-05-13T15:11:55 6.830 INF ApplyTextureFilter 1, AF Enable
2020-05-13T15:11:55 6.832 INF ApplyTerrainOptions 2
2020-05-13T15:11:55 7.096 INF [MODS] No mods folder found
2020-05-13T15:11:55 7.107 INF Loading permissions file at 'C:\Users\Derek\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2020-05-13T15:11:55 7.149 INF Loading permissions file done.
2020-05-13T15:11:55 7.187 INF Awake done in 565 ms
Fallback handler could not load library C:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
Fallback handler could not load library C:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
Fallback handler could not load library C:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 3972.
Total: 17.980300 ms (FindLiveObjects: 0.277700 ms CreateObjectMapping: 0.052300 ms MarkObjects: 17.595800 ms DeleteObjects: 0.053800 ms)
2020-05-13T15:11:55 7.329 INF User joined: Cynicus
2020-05-13T15:11:55 7.409 INF Updated culture for display texts
2020-05-13T15:11:56 7.854 INF Reloading serveradmin.xml
2020-05-13T15:11:56 7.854 INF Loading permissions file at 'C:\Users\Derek\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2020-05-13T15:11:56 7.855 INF Loading permissions file done.
2020-05-13T15:11:56 8.035 INF UMA Overlay loading took 514 ms
2020-05-13T15:11:56 8.036 INF UMA Slot loading took 1 ms
2020-05-13T15:11:57 8.990 INF LoadTextureArraysForQuality quality -1 to 1, reload False
2020-05-13T15:11:58 10.038 INF WorldStaticData.Init() needed 1.786s
2020-05-13T15:11:59 11.136 INF [Steamworks.NET] Login ok.
2020-05-13T15:11:59 11.379 INF AchievementManager: Received stats and achievements from Steam
2020-05-13T15:12:14 25.601 INF SetResolution was screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
2020-05-13T15:12:14 25.602 INF SetResolution to window 1920 x 1080, fullscreen True
2020-05-13T15:12:14 25.607 INF Persistent GamePrefs saved
2020-05-13T15:12:14 25.608 INF ApplyAllOptions streaming True, budget 5391.9 MB
2020-05-13T15:12:14 25.608 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
2020-05-13T15:12:14 26.156 INF LoadTextureArraysForQuality quality 1 to 2, reload True
2020-05-13T15:12:14 26.157 INF Unload ta_opaque_1 (UnityEngine.Texture2DArray)
2020-05-13T15:12:14 26.158 INF Unload ta_opaque_n_1 (UnityEngine.Texture2DArray)
2020-05-13T15:12:14 26.162 INF Unload ta_opaque_s_1 (UnityEngine.Texture2DArray)
2020-05-13T15:12:14 26.165 INF Unload MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
2020-05-13T15:12:14 26.168 INF Unload MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
2020-05-13T15:12:14 26.171 INF Unload MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
Unloading 4 Unused Serialized files (Serialized files now loaded: 4)
2020-05-13T15:12:14 26.282 INF Texture quality is set to 3
2020-05-13T15:12:14 26.283 INF SetTextureArraysFilter 0, AF 1
2020-05-13T15:12:14 26.283 INF ApplyTextureFilter 0, AF Disable
2020-05-13T15:12:14 26.283 INF ApplyTerrainOptions 0
Unloading 837 unused Assets to reduce memory usage. Loaded Objects now: 31566.
Total: 73.874300 ms (FindLiveObjects: 1.811100 ms CreateObjectMapping: 0.276800 ms MarkObjects: 70.762000 ms DeleteObjects: 1.024000 ms)
2020-05-13T15:12:21 32.904 INF NET: Starting server protocols
2020-05-13T15:12:21 32.924 INF NET: LiteNetLib server started
2020-05-13T15:12:21 32.925 INF [Steamworks.NET] NET: Server started
2020-05-13T15:12:21 32.925 INF Started thread SteamNetworkingServer
2020-05-13T15:12:21 32.926 INF StartGame
2020-05-13T15:12:21 32.987 INF Persistent GamePrefs saved
GamePref.AdminFileName = serveradmin.xml
GamePref.AirDropFrequency = 72
GamePref.AirDropMarker = False
GamePref.AutopilotMode = 0
GamePref.BedrollDeadZoneSize = 15
GamePref.BedrollExpiryTime = 45
GamePref.BlockDamageAI = 100
GamePref.BlockDamageAIBM = 100
GamePref.BlockDamagePlayer = 100
GamePref.BloodMoonEnemyCount = 8
GamePref.BloodMoonFrequency = 7
GamePref.BloodMoonRange = 0
GamePref.BloodMoonWarning = 8
GamePref.BuildCreate = False
GamePref.ConnectToServerIP = 127.0.0.1
GamePref.ConnectToServerPort = 26900
GamePref.ControlPanelEnabled = False
GamePref.ControlPanelPort = 8080
GamePref.CraftTimer =
GamePref.CreateLevelDim = 8
GamePref.CreateLevelName = My Level
GamePref.CreativeMenuEnabled = False
GamePref.DayCount = 3
GamePref.DayLightLength = 18
GamePref.DayNightLength = 60
GamePref.DebugMenuEnabled = False
GamePref.DebugMenuShowTasks = False
GamePref.DebugStopEnemiesMoving = False
GamePref.DropOnDeath = 1
GamePref.DropOnQuit = 0
GamePref.DynamicSpawner =
GamePref.EACEnabled = False
GamePref.EnemyDifficulty = 0
GamePref.EnemySpawnMode = True
GamePref.FavoriteServersList =
GamePref.FragLimit = 20
GamePref.GameDifficulty = 1
GamePref.GameGuidClient =
GamePref.GameMode = GameModeSurvival
GamePref.GameName = Terraria
GamePref.GameNameClient = My Game
GamePref.GameVersion = Alpha 18.4
GamePref.GameWorld = Navezgane
GamePref.HideCommandExecutionLog = 0
GamePref.JoiningOptions = True
GamePref.LandClaimCount = 1
GamePref.LandClaimDeadZone = 30
GamePref.LandClaimDecayMode = 0
GamePref.LandClaimExpiryTime = 7
GamePref.LandClaimOfflineDelay = 0
GamePref.LandClaimOfflineDurabilityModifier = 4
GamePref.LandClaimOnlineDurabilityModifier = 4
GamePref.LandClaimSize = 41
GamePref.LastGameResetRevision = 13
GamePref.LastLoadedPrefab =
GamePref.LastLoadedPrefabSize =
GamePref.LootAbundance = 100
GamePref.LootRespawnDays = 30
GamePref.LootTimer =
GamePref.MatchLength = 10
GamePref.MaxSpawnedAnimals = 50
GamePref.MaxSpawnedZombies = 64
GamePref.MaxUncoveredMapChunksPerPlayer = 524288
GamePref.NoGraphicsMode = False
GamePref.OptionsAA = 0
GamePref.OptionsAllowController = True
GamePref.OptionsAmbientVolumeLevel = 1
GamePref.OptionsAudioOcclusion = False
GamePref.OptionsBackgroundGlobalOpacity = 0.75
GamePref.OptionsControllerVibration = True
GamePref.OptionsDeferredLighting = True
GamePref.OptionsDisableChunkLODs = False
GamePref.OptionsDynamicMusicDailyTime = 0.3
GamePref.OptionsDynamicMusicEnabled = True
GamePref.OptionsFieldOfView = 50
GamePref.OptionsFieldOfViewNew = 65
GamePref.OptionsForegroundGlobalOpacity = 1
GamePref.OptionsGamma = 0.575
GamePref.OptionsGfxBloom = False
GamePref.OptionsGfxDOF = False
GamePref.OptionsGfxMotionBlur = 0
GamePref.OptionsGfxOcclusion = False
GamePref.OptionsGfxSSAO = False
GamePref.OptionsGfxSSReflections = 0
GamePref.OptionsGfxSunShafts = False
GamePref.OptionsGraphicsQuality = 0
GamePref.OptionsGrassDistance = 0
GamePref.OptionsHudOpacity = 1
GamePref.OptionsHudSize = 2
GamePref.OptionsInterfaceSensitivity = 0.75
GamePref.OptionsInvertMouse = False
GamePref.OptionsJournalPopup = True
GamePref.OptionsLODDistance = 0
GamePref.OptionsMenuMusicVolumeLevel = 0.7
GamePref.OptionsMicVolumeLevel = 0.75
GamePref.OptionsMouseSensitivity = 0.5
GamePref.OptionsMusicVolumeLevel = 0.2
GamePref.OptionsObjectQuality = 0
GamePref.OptionsOverallAudioVolumeLevel = 1
GamePref.OptionsPlayChanceFrequency = 3
GamePref.OptionsPlayChanceProbability = 0.983
GamePref.OptionsPlayerModel = playerMale
GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
GamePref.OptionsPOICulling = 1
GamePref.OptionsReflectedShadows = False
GamePref.OptionsReflectionBounces = 0
GamePref.OptionsReflectionCullList = Default
GamePref.OptionsReflectionFarClip = 3000
GamePref.OptionsReflectionQuality = 0
GamePref.OptionsReflectionRefreshMode = ViaScripting
GamePref.OptionsReflectionRefreshRate = 0
GamePref.OptionsReflectionShadowDistance = 60
GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
GamePref.OptionsResolution = 0
GamePref.OptionsScreenBoundsValue = 1
GamePref.OptionsShadowDistance = 0
GamePref.OptionsShowCompass = True
GamePref.OptionsShowCrosshair = True
GamePref.OptionsStabSpawnBlocksOnGround = True
GamePref.OptionsStreamingMipmapsBudget = 4096
GamePref.OptionsStreamingMipmapsEnabled = True
GamePref.OptionsTempCelsius = False
GamePref.OptionsTerrainQuality = 0
GamePref.OptionsTextureFilter = 0
GamePref.OptionsTextureQuality = 3
GamePref.OptionsTreeDistance = 4
GamePref.OptionsUMATextureQuality = 3
GamePref.OptionsViewDistance = 5
GamePref.OptionsVoiceChatEnabled = True
GamePref.OptionsVoiceVolumeLevel = 0.75
GamePref.OptionsVsync = 1
GamePref.OptionsWaterParticleLimiter = 0
GamePref.OptionsWaterQuality = 0
GamePref.OptionsZoomMouseSensitivity = 0.5
GamePref.PartySharedKillRange = 100
GamePref.PersistentPlayerProfiles = True
GamePref.PlayerAutologin = False
GamePref.PlayerId = 76561197996115091
GamePref.PlayerKillingMode = 2
GamePref.PlayerName = Cynicus
GamePref.PlayerSafeZoneHours = 7
GamePref.PlayerSafeZoneLevel = 5
GamePref.PlayerToken =
GamePref.RebuildMap = False
GamePref.SaveGameFolder = C:\Users\Derek\AppData\Roaming/7DaysToDie/Saves
GamePref.SelectionContextMode = 0
GamePref.SelectionOperationMode = 0
GamePref.ServerAdminSlots = 0
GamePref.ServerAdminSlotsPermission = 0
GamePref.ServerDescription =
GamePref.ServerDisabledNetworkProtocols =
GamePref.ServerIP =
GamePref.ServerIsPublic = True
GamePref.ServerLoginConfirmationText =
GamePref.ServerMaxAllowedViewDistance = 12
GamePref.ServerMaxPlayerCount = 8
GamePref.ServerMaxWorldTransferSpeedKiBs = 512
GamePref.ServerName = Default Server
GamePref.ServerPort = 26900
GamePref.ServerReservedSlots = 0
GamePref.ServerReservedSlotsPermission = 100
GamePref.ServerVisibility = 1
GamePref.ServerWebsiteURL =
GamePref.ShowFriendPlayerOnMap = True
GamePref.TelnetEnabled = False
GamePref.TelnetFailedLoginLimit = 10
GamePref.TelnetFailedLoginsBlocktime = 10
GamePref.TelnetPort = 25003
GamePref.TerminalWindowEnabled = True
GamePref.UNUSED_OptionsBloom =
GamePref.UNUSED_OptionsDOF =
GamePref.UNUSED_OptionsImageEffects =
GamePref.UNUSED_OptionsMotionBlur =
GamePref.UNUSED_OptionsObjectBlur =
GamePref.UNUSED_OptionsSSAO =
GamePref.UNUSED_OptionsSunShafts =
GamePref.UserDataFolder = C:\Users\Derek\AppData\Roaming/7DaysToDie
GamePref.WorldGenSeed =
GamePref.WorldGenSize = 8192
GamePref.XPMultiplier = 100
GamePref.ZombieBMMove = 3
GamePref.ZombieFeralMove = 3
GamePref.ZombieMove = 0
GamePref.ZombieMoveNight = 3
GamePref.ZombiePlayers = True
GameStat.AirDropFrequency = 0
GameStat.AirDropMarker = False
GameStat.AllowedViewDistance = 12
GameStat.AnimalCount = 0
GameStat.AutoParty = False
GameStat.BedrollExpiryTime = 45
GameStat.BlockDamagePlayer = 100
GameStat.BloodMoonDay = 0
GameStat.BloodMoonEnemyCount = 8
GameStat.BloodMoonWarning = 8
GameStat.ChunkStabilityEnabled = True
GameStat.CraftTimer =
GameStat.CurrentRoundIx = 0
GameStat.DayLightLength = 18
GameStat.DayLimitActive = False
GameStat.DayLimitThisRound = 0
GameStat.DropOnDeath = 1
GameStat.DropOnQuit = 0
GameStat.EnemyCount = 0
GameStat.EnemyDifficulty = Normal
GameStat.EnemySpawnMode = True
GameStat.FragLimitActive = False
GameStat.FragLimitThisRound = 0
GameStat.GameDifficulty = 2
GameStat.GameDifficultyBonus = 1
GameStat.GameModeId = 0
GameStat.GameState = 0
GameStat.GlobalMessageToShow =
GameStat.IsCreativeMenuEnabled = False
GameStat.IsFlyingEnabled = False
GameStat.IsPlayerCollisionEnabled = True
GameStat.IsPlayerDamageEnabled = True
GameStat.IsResetMapOnRestart = False
GameStat.IsSaveSupplyCrates = True
GameStat.IsSpawnEnemies = True
GameStat.IsSpawnNearOtherPlayer = False
GameStat.IsTeleportEnabled = False
GameStat.IsVersionCheckDone = True
GameStat.LandClaimCount = 1
GameStat.LandClaimDeadZone = 30
GameStat.LandClaimDecayMode = 0
GameStat.LandClaimExpiryTime = 3
GameStat.LandClaimOfflineDelay = 0
GameStat.LandClaimOfflineDurabilityModifier = 32
GameStat.LandClaimOnlineDurabilityModifier = 32
GameStat.LandClaimSize = 41
GameStat.LoadScene =
GameStat.LootTimer =
GameStat.OptionsPOICulling = 0
GameStat.PartySharedKillRange = 100
GameStat.PlayerKillingMode = KillStrangersOnly
GameStat.ScoreDiedMultiplier = -5
GameStat.ScorePlayerKillMultiplier = 1
GameStat.ScoreZombieKillMultiplier = 1
GameStat.ShowAllPlayersOnMap = False
GameStat.ShowFriendPlayerOnMap = True
GameStat.ShowSpawnWindow = False
GameStat.ShowWindow =
GameStat.ShowZombieCounter = False
GameStat.TimeLimitActive = False
GameStat.TimeLimitThisRound = 0
GameStat.TimeOfDayIncPerSec = 20
GameStat.XPMultiplier = 100
GameStat.ZombieHordeMeter = False
2020-05-13T15:12:21 33.016 INF StartAsServer
WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
2020-05-13T15:12:22 33.498 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_2 (UnityEngine.Texture2DArray)
2020-05-13T15:12:22 33.498 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_2 (UnityEngine.Texture2DArray)
2020-05-13T15:12:22 33.498 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_2 (UnityEngine.Texture2DArray)
2020-05-13T15:12:25 36.778 INF Block IDs with mapping
2020-05-13T15:12:25 36.778 INF BlockIDs from Mapping
2020-05-13T15:12:26 38.183 INF Item IDs with mapping
2020-05-13T15:12:26 38.183 INF ItemIDs from Mapping
2020-05-13T15:12:33 44.923 INF createWorld: Navezgane, Terraria, GameModeSurvival
2020-05-13T15:12:33 44.924 INF Occlusion: Disabled
2020-05-13T15:12:33 44.962 INF Started thread ChunkRegeneration
2020-05-13T15:12:33 44.962 INF Started thread ChunkCalc
2020-05-13T15:12:33 45.097 INF World.Load: Navezgane
2020-05-13T15:12:33 45.104 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
2020-05-13T15:12:35 47.147 INF ShapeControllers: 64
2020-05-13T15:12:38 50.063 INF Started thread GenerateChunks
2020-05-13T15:12:38 50.291 INF Loading dtm raw file took 225ms
2020-05-13T15:12:39 50.437 INF Biomes image size w= 3072, h = 3072
2020-05-13T15:12:39 50.574 INF Loading and creating biomes took 280ms
2020-05-13T15:12:41 52.455 INF Loading and creating shader control textures took 1881ms
2020-05-13T15:12:41 52.922 INF Loading and parsing of generator took 466ms
2020-05-13T15:12:41 52.948 INF Started thread SaveChunks C:\Users\Derek\AppData\Roaming/7DaysToDie/Saves/Navezgane/Terraria\Region
2020-05-13T15:12:42 53.812 INF [DECO] read 81/123
2020-05-13T15:12:42 54.348 INF AstarManager Init
2020-05-13T15:12:43 54.770 INF Weather Packages Created FROM BIOMES
2020-05-13T15:12:43 54.770 INF createWorld() done
2020-05-13T15:12:43 54.771 INF Calculating world hashes
2020-05-13T15:12:43 54.772 INF Loading players.xml
2020-05-13T15:12:43 54.935 INF Created player with id=171
2020-05-13T15:12:43 55.001 WRN InitBreadCrumbs Cynicus (-1052.5, 76.2, 972.3)
2020-05-13T15:12:43 55.004 INF Loaded player
2020-05-13T15:12:44 55.452 INF VehicleManager C:\Users\Derek\AppData\Roaming/7DaysToDie/Saves/Navezgane/Terraria/vehicles.dat, loaded 0
Detail rendering shaders not found for the active render pipeline, falling back to default shader.
(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
Detail rendering shaders not found for the active render pipeline, falling back to default shader.
(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
2020-05-13T15:12:44 55.651 INF Origin Reposition (0.0, 0.0, 0.0) to (-1040.0, 64.0, 960.0)
Detail rendering shaders not found for the active render pipeline, falling back to default shader.
(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
2020-05-13T15:12:44 55.686 INF BloodMoon starting for day 7
2020-05-13T15:12:44 55.751 INF OpenSpawnWindow
2020-05-13T15:12:44 55.806 INF StartGame done
Detail rendering shaders not found for the active render pipeline, falling back to default shader.
(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
Detail rendering shaders not found for the active render pipeline, falling back to default shader.
(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
Fallback handler could not load library C:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
Fallback handler could not load library C:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
Fallback handler could not load library C:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
Detail rendering shaders not found for the active render pipeline, falling back to default shader.
(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
Detail rendering shaders not found for the active render pipeline, falling back to default shader.
(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
Calling Animator.GotoState on Synchronize layer
(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
Detail rendering shaders not found for the active render pipeline, falling back to default shader.
(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
Detail rendering shaders not found for the active render pipeline, falling back to default shader.
(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
2020-05-13T15:12:44 56.411 INF Entity zombieArlene 1548 killed
2020-05-13T15:12:44 56.417 INF Entity zombieFemaleFat 1544 killed
2020-05-13T15:12:44 56.417 INF Entity zombieBoe 1546 killed
2020-05-13T15:12:44 56.418 INF Entity zombieMarlene 1545 killed
2020-05-13T15:12:44 56.419 INF Entity zombieJoe 1547 killed
2020-05-13T15:12:44 56.419 INF Entity zombieJoe 1549 killed
2020-05-13T15:12:45 57.198 INF [Steamworks.NET] GameServer.Init successful
2020-05-13T15:12:45 57.289 INF Respawn almost done
2020-05-13T15:12:45 57.295 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -1052, 76, 972): localplayer
2020-05-13T15:12:45 57.297 INF DMS Entered Game!
2020-05-13T15:12:45 57.395 INF Getting new currentStreamer!
2020-05-13T15:12:45 57.404 INF Party with 1 player(s) has a computed game stage of 26
2020-05-13T15:12:45 57.404 INF Party members:
2020-05-13T15:12:45 57.404 INF Player id 171 gameStage: 26
2020-05-13T15:12:45 57.417 INF BloodMoonParty: SpawnZombie grp 0 feralHordeStageGS16 (count 0, numToSpawn 33, maxAlive 9), cnt 1 zombieBoe, at player 171, day/time 7 22:42
2020-05-13T15:12:46 58.134 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90135252989700101, public IP=68.11.174.192
2020-05-13T15:12:46 58.147 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypeFriendsOnly)
2020-05-13T15:12:46 58.396 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240992802483, server SteamID=90135252989700101, server public IP=xxxxxxxx, server port=26900
2020-05-13T15:12:46 58.399 INF [Steamworks.NET] Lobby entered: 109775240992802483
2020-05-13T15:12:46 58.413 INF BloodMoonParty: SpawnZombie grp 0 feralHordeStageGS16 (count 1, numToSpawn 33, maxAlive 9), cnt 2 zombieJoe, at player 171, day/time 7 22:42
2020-05-13T15:12:47 59.403 INF BloodMoonParty: SpawnZombie grp 0 feralHordeStageGS16 (count 2, numToSpawn 33, maxAlive 9), cnt 3 zombieSkateboarder, at player 171, day/time 7 22:43
2020-05-13T15:12:48 60.411 INF BloodMoonParty: SpawnZombie grp 0 feralHordeStageGS16 (count 3, numToSpawn 33, maxAlive 9), cnt 4 zombieBoe, at player 171, day/time 7 22:43
2020-05-13T15:12:50 61.435 INF BloodMoonParty: SpawnZombie grp 0 feralHordeStageGS16 (count 4, numToSpawn 33, maxAlive 9), cnt 5 zombieJoe, at player 171, day/time 7 22:43
2020-05-13T15:12:50 61.480 INF Calculating hashes took 6709 ms (world size 683 MiB)
2020-05-13T15:12:51 62.490 INF BloodMoonParty: SpawnZombie grp 0 feralHordeStageGS16 (count 5, numToSpawn 33, maxAlive 9), cnt 6 zombieMoe, at player 171, day/time 7 22:44
2020-05-13T15:12:52 63.540 INF BloodMoonParty: SpawnZombie grp 0 feralHordeStageGS16 (count 6, numToSpawn 33, maxAlive 9), cnt 7 zombieBoe, at player 171, day/time 7 22:44
2020-05-13T15:12:52 64.370 INF [DECO] written 81/123
2020-05-13T15:12:53 64.577 INF BloodMoonParty: SpawnZombie grp 0 feralHordeStageGS16 (count 7, numToSpawn 33, maxAlive 9), cnt 8 zombieBusinessMan, at player 171, day/time 7 22:45
2020-05-13T15:13:14 85.802 INF Time: 1.27m FPS: 60.01 Heap: 1502.9MB Max: 1502.9MB Chunks: 180 CGO: 126 Ply: 1 Zom: 9 Ent: 13 (18) Items: 2 CO: 4 RSS: 3343.3MB
2020-05-13T15:13:20 92.420 INF Entity zombieBoe 1563 killed by Cynicus 171
2020-05-13T15:13:22 93.488 INF BloodMoonParty: SpawnZombie grp 0 feralHordeStageGS16 (count 8, numToSpawn 33, maxAlive 9), cnt 8 zombieYo, at player 171, day/time 7 22:55
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