7 Days To Die Wildcard Wednesday - September 04, 2019 |
- Wildcard Wednesday - September 04, 2019
- Oops. My first cave in.
- Zombie trap part 2. So with this build I've worked it out with graphing paper so everything was planned and with this zigurt type building the zombies come through 4hallways on the first floor and then fall into a pit that goes down about 50 or 60 blocks.
- Day 1 Rocket Launcher Find
- Know your zombie
- I have owned this game since it came out
- What happened to the bandit system?
- Tribute to J.C channel’s zombie research initiative!
- Question about darkness falls
- Darkness aura - is this normal?
- This was quite funny thought I share it anyone tried Drawbridge design before?
- how to find traders alpha 17.4
- Questions about enemy spawning
- Is there a floor that yo can shoot through?
Wildcard Wednesday - September 04, 2019 Posted: 04 Sep 2019 10:05 AM PDT Please use this thread to post anything you might have missed from the schedule below
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Posted: 04 Sep 2019 06:51 AM PDT
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Posted: 04 Sep 2019 09:11 PM PDT
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I have owned this game since it came out Posted: 04 Sep 2019 09:06 PM PDT I just finally re downloaded it after so long and wow..I hate games like arc and Minecraft but now I can see myself going back to them..this game is dope. Any adults on the west coast wanna join up let me know. I try looking for groups on Xbox but it's flooded with kids.. just need like 1-2 more people who are down to casually play. Serious about no kids though.. I'm 25 and I am not interested in infecting the youth with being drunk and stoned all the time when I'm not at work hah [link] [comments] | ||||||||||||||||
What happened to the bandit system? Posted: 04 Sep 2019 04:18 PM PDT I know that TFP have been teasing bandits and NPCs since I think Alpha 14 or 15, but they seam to always postpone that concept to a next Alpha. I mean they have created concept art for them but they still haven't done anything with them, i think that adding NPCs and bandits will breath new life into the game, is it really that hard to integrate them? [link] [comments] | ||||||||||||||||
Tribute to J.C channel’s zombie research initiative! Posted: 04 Sep 2019 04:08 PM PDT
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Posted: 04 Sep 2019 07:40 PM PDT In darkness falls the trader gets guard that are heavily armored and look really cool I don't thing there is any way to get their armor but is it possible to change your skin to look like one of the guards? [link] [comments] | ||||||||||||||||
Darkness aura - is this normal? Posted: 04 Sep 2019 11:45 AM PDT
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This was quite funny thought I share it anyone tried Drawbridge design before? Posted: 04 Sep 2019 08:13 AM PDT
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how to find traders alpha 17.4 Posted: 04 Sep 2019 11:44 AM PDT i found a post about how to find the traders in my wn game, but it doesn't work... how can we find the traders in a easy way? i have been exploring for a long time and cant find more than the first trader [link] [comments] | ||||||||||||||||
Questions about enemy spawning Posted: 04 Sep 2019 11:04 AM PDT Is there a way (or a mod) that turns off zombie spawning, but enables other enemies to be spawned? (bears, vultures, dogs, etc. ) [link] [comments] | ||||||||||||||||
Is there a floor that yo can shoot through? Posted: 04 Sep 2019 10:35 AM PDT |
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