7 Days To Die Base Tour/Showcase Thursday - February 27, 2020 |
- Base Tour/Showcase Thursday - February 27, 2020
- Don't stop.
- Found out you can drive vertically up with minibikes and motorcycles
- Once upon a time, in an earlier alpha...
- M60 on day 1?!
- Awww yeah, bring it on...
- My struggle to craft a cooking pot is finally over!
- 7 Days to Die-Eden Mall Custom
- How exactly do solars work in A18?
- I don't know how much depth you want in 7 days lore......But this guy has you covered.
- Main differences between console and PC version?
- 7 Days to Die- Eden Mall Part 2
- Turrets syndrome
- Increase Zombie Spawn Rate Everywhere?
- Question about POI respaws
- Dawn of the Living - Teaser
- In Alpha 18, is there any way to label secure storage chests other than with signs?
- Going over the food or water "limit?"
- We're back! Wait, Noone Missed Knew We Left? Pffshh :(
- Rights back possiblely
Base Tour/Showcase Thursday - February 27, 2020 Posted: 27 Feb 2020 09:04 AM PST Want to show off your base or a build you're particularly proud of? Want to show off what helped you make it through horde night? Take a video or some screenshots and post them here to share with your fellow survivors! [link] [comments] | ||
Posted: 27 Feb 2020 09:24 AM PST
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Found out you can drive vertically up with minibikes and motorcycles Posted: 27 Feb 2020 03:54 PM PST
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Once upon a time, in an earlier alpha... Posted: 27 Feb 2020 09:08 PM PST
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Posted: 27 Feb 2020 01:30 AM PST
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Posted: 27 Feb 2020 07:16 AM PST
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My struggle to craft a cooking pot is finally over! Posted: 27 Feb 2020 03:44 PM PST I can't make a cooking pot unless I have a forge. I can't have a forge unless I have duct tape. I can't craft duct tape unless I have glue. I can't craft glue because I need that glass measuring cup looking thingy it seems. Google 7 days to die cooking glue measuring glass, nothing. Google 7 days to die cooking glue measuring cup, nothing. Finally stumble into the term "beaker" and curse myself for not being cultured enough to recall the term in the first place. It's chemistry. Chemistry uses beakers. It just didn't come to mind at all until I had run painfully in circles several times and nearly gave up. I can't craft glue unless I have a beaker. Search for beaker in crafting. You can't craft a beaker in this game. I find duct tape at Traitor Joe's and buy it, relieved, not knowing if I got lucky or if it was there all along. I track and kill enough rabbits with my bow to gather 10 leather. (This was incredibly fun! So many Kudos, this is some of the best hunting gameplay I've ever had, not being sarcastic) I get lucky and eventually stumble into 3 iron pipe. I craft the forge. Yay! Now I just need Iron and Clay to make the cooking pot. "Not enough resources" WHAT? I have like 100 of each in my inventory. Ok, the wiki says I need to have a forge that HAS AN ANVIL. I need to forge an anvil. But no! It requires a schematic. I'm almost ready to give up. Finally realize that I NEED TO SMELT THE IRON AND CLAY BEFORE IT IS EVEN RECOGNIZED as being a resource. Why did the wiki say I needed an anvil? Here I am making it now. FINALLY. FINALLY. I queue up some eggs and bacon, look at the stats, and stare amazed at the wonderful numbers of stamina and hunger restoration before me :) I'm so glad it's finally done. I am really loving this game since I came back from a long break having not progressed far before despite the fact I struggled with some of the crafting. I just thought my description of this process might get stumbled into one day by someone and help them out. [link] [comments] | ||
7 Days to Die-Eden Mall Custom Posted: 27 Feb 2020 02:46 PM PST
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How exactly do solars work in A18? Posted: 27 Feb 2020 09:23 PM PST I'm a little confused, because I just finished moving my outpost from a gas generator to solar, and I kept checking my battery banks to see if I need to add more batteries to last through the night or not. My batteries' charges never went down, so I checked my solar panel and with two T6, and four T5 cells in it, at 3AM it's still pushing all 73W that my lights are requesting. This seems very wrong. [link] [comments] | ||
I don't know how much depth you want in 7 days lore......But this guy has you covered. Posted: 27 Feb 2020 08:40 PM PST
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Main differences between console and PC version? Posted: 27 Feb 2020 10:00 AM PST So the Mrs. has informed me that's she used some of our tax return to build me a gaming PC and the last couple pieces will be here tomorrow. I have played a TON of 7d2d on PS4, but have always drooled over the Alpha 17 and 18. I watch Glock and Capp, so I know most of what's going on. What are some things they don't really talk about though? Like how does food and hydration work now? Any tips or anything else I should know? [link] [comments] | ||
7 Days to Die- Eden Mall Part 2 Posted: 27 Feb 2020 04:10 PM PST
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Posted: 27 Feb 2020 04:04 PM PST
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Increase Zombie Spawn Rate Everywhere? Posted: 27 Feb 2020 03:43 PM PST I'm just wondering if anyone has a pre-built .xml or knows of a reliable mod that simply increases the amount of zombies in all biomes. Not just the wandering hordes. After playing since a14 and noticing the decline of zombie spawn and options to change them in game, there just seems to be not a lot of "oh shit" factor for me when roaming around on the city streets anymore. Run from building to building with virtually no threat. Same with out in the wilderness collecting resources. I miss the days of exiting a building, planning your route to the next one and having to make the decision of picking off the lurking zombies or just run like hell. I've tried messing with the .xml files myself but can't seem to get it working as intended. Found some mods but they've been decommissioned as of a18 or are included in the massive overhaul mods like Ravenhearst. Any help to bring some life back to my city streets would be greatly appreciated. [link] [comments] | ||
Posted: 27 Feb 2020 09:31 AM PST If I completely destroy a POI next to my home base (but outside my LCB and bedroll ranges), ie. bring down every block on it, is it going to respawn the entire building if I leave it alone for too long? What about if I build something where the POI used to be? [link] [comments] | ||
Posted: 27 Feb 2020 03:12 PM PST
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In Alpha 18, is there any way to label secure storage chests other than with signs? Posted: 27 Feb 2020 08:10 AM PST I keep hitting the sign when opening them, editing the sign instead. If you have an answer, please give step by step instructions, cause I'm a noob. [link] [comments] | ||
Going over the food or water "limit?" Posted: 27 Feb 2020 05:50 AM PST I've noticed that if you eat or drink too much it actually goes over, so you might end up with something like 170/150 food or water. From what I can tell, it looks like it goes down normally. So are there any penalties to staying over on the meter? Is there a limit? Seems like it would be pretty handy to be able to eat a ton of food so you only have to worry about it once or twice a week. [link] [comments] | ||
We're back! Wait, Noone Missed Knew We Left? Pffshh :( Posted: 27 Feb 2020 12:53 PM PST 4 friends and I played around 200 hours of 7DTD about 4-5 years ago, I think we left for Conan Exiles, then ARK, then Rust. I was pleasantly surprised to see the community flourishing in 2020, especially 15K+ players connected? Holy crap! We're excited to see how far the game has come, hell yea! Couple questions for you die hards that haven't missed a beat if you have the time..
Thanks all, good to be back! Congrats on the success! o7 [link] [comments] | ||
Posted: 27 Feb 2020 06:59 AM PST So in the realm of you too but I have encountered multiple videos saying that it's gone but a week ago somebody posted a video with a link leading to a website that has a form on it that will says that they have the rights back but they need somebody to Port the updates I'm not sure if this is true because I've only seen that one person say it can somebody please tell me if console right sore back in the hands of fun pimps I just want to slice some zombies up with f****** spinning blades dude [link] [comments] |
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