7 Days To Die Wildcard Wednesday - April 08, 2020 |
- Wildcard Wednesday - April 08, 2020
- Alpha 19 Confirmed Features
- Encountered a bear while in my 4x4, his physics cracked me up
- Another kind of secret stash...
- The beauty of random gen, spawned right here.
- New 7 Days To Die Dedicated Server - Salty Zombies Wipe
- Water Evaporation
- My experience so far...
- ?bug regarding animal tracker 1
- Zombies deal 6x more damage to horizontal poles (confirmed test)
- Food and water meters on screen?
- What induces the most rage?
- What makes you feel the best?
- No zombies 7th or 14th day :(
- Constant Fog and Red dusk at nights
- Is it possible on PC to manually edit a file somewhere to set night duration to 20 hours?
- Best Farmable Material in A18.4 to Sell to Traders
- those hitboxes are so annoying
- Anyone know how to fix this? I nudged my PC too hard while playing and I got a BSOD. Really don't want to get fully restarted. I tried deleting the main.ttw file and the main.ttw.bak and the failure ones, nothing. Tried making a new world and copy pasting it all without the main.ttw and nothing.
- How does multiplayer work on pc?
- Possible performance, FPS fix (works for me)
- Looking to start a new game server on pc
- Bigger zombie waves
- Are there anyways to survive in the rad zones on NavZone?
Wildcard Wednesday - April 08, 2020 Posted: 08 Apr 2020 10:05 AM PDT Please use this thread to post anything you might have missed from the schedule below
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Posted: 08 Apr 2020 09:34 AM PDT It seems like TFP is generating some hype about new features for A19 and I couldn't find a good graphical list anywhere else so I figured I'd volunteer one real quick. It seems to me as if this update is focused mostly on graphics and model improvements, although TFP has speculated they might make several large updates within A19.. . I compiled this from a quick scan through twitter so its entirely possible that I've missed other features from comments or forum posts. Alpha 19 Confirmed FeaturesWeapons
New Weapons Mods (See previous links)
Tools
Gameplay
Zombies Locations Other Graphics Improvements Miscellaneous Models
Possible New FeaturesWeapons
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Encountered a bear while in my 4x4, his physics cracked me up Posted: 08 Apr 2020 09:29 PM PDT
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Another kind of secret stash... Posted: 08 Apr 2020 06:09 PM PDT | ||||||||||||||||
The beauty of random gen, spawned right here. Posted: 08 Apr 2020 04:30 AM PDT
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New 7 Days To Die Dedicated Server - Salty Zombies Wipe Posted: 08 Apr 2020 11:15 PM PDT
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Posted: 08 Apr 2020 10:31 PM PDT So, I'm still fairly new to 7D2D, but am on day 80ish on a RGW. I've been at my current base since around day 2 and there are several little "ponds" around it. At first I thought it was just my imagination, but I can tell for sure it isn't. I've been noticing that all the ponds around my house are "drying up". My mom (nearly 60) has invested much more time into the game than I have (181 hours vs 479 hours) and I'm not sure what day she is on, but I know it's probably around 200 by now on a RGW. She's also been noticing the lakes/ponds drying up, even ones she doesn't get water from. She also said she went to the "ocean" and that it has been drying up there as you can tell where the water line used to be (at first she thought the game had tides). Anyway... does the water ever come back or is there anyway to turn this off? The only water source I have near me are some small ponds and I expect they will eventually completely dry up. Just for grins and giggles, I created a new world using the same seed and sure enough, the water levels are much higher. [link] [comments] | ||||||||||||||||
Posted: 08 Apr 2020 04:25 PM PDT -"I saw this game before, didn't care for it, but the reviews are decent so I'll give it a try" -"I don't see what the positive reviews are all about, the graphics are meh and the hitboxes suck ass." -"Ok well the crafting system is fun, reminds me of other survival games. Holy shit I just got wiped by a horde of zombies. Challenging, and I like the rogue like gameplay. I'll try again." -"...well the open world is pretty cool. Feels like a blend of minecraft/rust." -"Fuck it, I wonder if I can farm that random generated building for resources for my own base. Holy shit I can?...holy shit I can just break the whole fuckin thing down?...holy shit the entire world is farmable!?" -"Wow I can do basically whatever the fuck I want!" -"Holy shit this game is minecraft/rust on steroids! I can sandbox and fuck up zombies while I do it!" -Comes to reddit to express how addicting this game already is. Please tell me this isn't just honeymoon phase and that this game has even more depth than I have yet discovered. I love crafting/rogue survival games, and this shit already scratches the itch. [link] [comments] | ||||||||||||||||
?bug regarding animal tracker 1 Posted: 08 Apr 2020 09:24 PM PDT Just wondering if people have been experiencing the samee thing I am. Playing a nomadic playthrough, and hunting is a big part of it. I cant seem to track small animals (not being highlighted in the compass/map). small animals being chickens, snake or rabbits. Can track boars and deers. Is Animal Tracker 1 bugged? Edit: Tested a new game, Can track small animals. any way to fix first game? [link] [comments] | ||||||||||||||||
Zombies deal 6x more damage to horizontal poles (confirmed test) Posted: 08 Apr 2020 05:53 AM PDT | ||||||||||||||||
Food and water meters on screen? Posted: 09 Apr 2020 12:35 AM PDT Is there an option or QoL mod that puts food and water meters on the screen under your HP and stamina or in a similar area? Its frustrating having to open the character stat screen to see which I'm low on when my stamina stops regenerating to max. [link] [comments] | ||||||||||||||||
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Posted: 08 Apr 2020 11:17 PM PDT Hey all, My partner and I are playing and the 7th day no horde showed up and we googled and saw that was a common glitch so we just took the time to get extra prepared for the next one. The 14th night has come and gone and absolutely no zombies showed up. Any ideas whats going on??? Very disappointed [link] [comments] | ||||||||||||||||
Constant Fog and Red dusk at nights Posted: 08 Apr 2020 10:32 PM PDT So I keep having this issue where my game on PC will just have a constant bright fog while other people on my server have clear days. At nights the fog turns to that red dusk you typically get on horde nights. Restarting the game helps but is there anyway to prevent this from constantly happening? Thanks in advance. [link] [comments] | ||||||||||||||||
Is it possible on PC to manually edit a file somewhere to set night duration to 20 hours? Posted: 08 Apr 2020 09:21 PM PDT I'm playing a solo game, with the day duration set to 120 minutes, and the max night duration I can set is 18 hours. Since I'm doing everything by stealth, and I always hole up at night, I'm never in any danger. But I have to wait about a half an hour of real time just sitting in one place waiting for the night to end. I'd like to change the hours of daylight to 20, so that my wait at night is less interminable. Is there an xml file somewhere that I can change AFTER I've started a "solo" game? Thanks! [link] [comments] | ||||||||||||||||
Best Farmable Material in A18.4 to Sell to Traders Posted: 08 Apr 2020 07:12 PM PDT I've been playing the game since A10, and have been coming back every few versions. TFP broke my heart when they removed the Behemoth, so stepped away from the game for a while. Because of the quarantine, I decided to come back and managed to get a group of friends to play. We've reached Day 50+ at this point and we all have our designated roles. We've gotten by getting Dukes with having people do quests and, being the main crafter of the group, letting me decide what to do with the excess gear, whether to keep them as spares, scrap them for parts, or sell them to traders. The latter is our main source of income aside from the quests themselves. However, since there are 8 of us - 5 of which using guns that use bullet casings, brass is in very short supply and we've taken to smelting Dukes to have a continuous supply of brass for bullet casings. It's been working well so far, but I would like to be able to earn money to convert our base to solar energy. Selling stacks of gas no longer works in 18.4 from what I can tell. We have 8 Forges, 6 Cement Mixers, and 3 Chem Stations working non-stop for the base's needs and I can make more of whatever for production purposes. Our main farmer/hunter also has a surplus of plant products that he wonders if he can turn to sellable goods. He's read that beer and alcohol are good, but I think that info's from A16 or 17. I am aware of the 3 stack rule for trader buying and that they have a refresh every 3 days, but I have no clue what items we can mass produce at this point for selling. Any info would be appreciated. [link] [comments] | ||||||||||||||||
those hitboxes are so annoying Posted: 08 Apr 2020 12:30 PM PDT really wish they would work on those hitboxes, yeah my aim is horrible, but two of those shots should have been headshots. and in slow mo the blood splatter looks strange, it comes out of her shoulder. [link] [comments] | ||||||||||||||||
Posted: 08 Apr 2020 06:21 PM PDT
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How does multiplayer work on pc? Posted: 08 Apr 2020 05:08 PM PDT I'm a Xbox player coming to pc to play and I was wanting to know what the max number of players are you can have in a game. On Xbox you can only have 4 and that's suck if PC was like that too. [link] [comments] | ||||||||||||||||
Possible performance, FPS fix (works for me) Posted: 08 Apr 2020 10:40 AM PDT Start your game, turn off/on sun shafts, press apply. I start the game with them turned off, I turn them on, hit apply, walk around a lil, then turn them off again, hit apply and I have 20 fps more than when I started the game. I have an RX 580 and an intel i5 4k series CPU and this works for me. [link] [comments] | ||||||||||||||||
Looking to start a new game server on pc Posted: 08 Apr 2020 12:03 PM PDT I would love to start a new server to play semi-regularly and would like to have some people join in. It would be cooperative and would like to have a helpful group. We'd be playing on PC. It would be set to medium difficulty and item drop on death. I don't want it to be frustratingly difficult but I do want some form of difficulty and consequence. Other settings would be up for discussion. If I get enough people interested I'll start putting together the info. Please DM if you're interested. [link] [comments] | ||||||||||||||||
Posted: 08 Apr 2020 11:38 AM PDT Is there any way to get bigger waves? I play with some friends and made a big bunker with a nice pit, coated in steel and some traps but now the 7th day hordes are pretty small and boring, how can we get them bigger? [link] [comments] | ||||||||||||||||
Are there anyways to survive in the rad zones on NavZone? Posted: 08 Apr 2020 02:49 AM PDT I was wearing a full rad suit, head to toe. Had military gear on too, but somehow the second I stepped foot into the rad zone part of the map, (far upper right corner. The border where the snow zone ends and the rad zone begins. Right past the house) I instantly lost 40 health. Then I just outright die. Now a lot of my gear is stuck in the rad zone, as is my motorbike. Can anyone tell me if there's a way to survive in the rad zone? I mean radiation resistance can't just be in the game for no reason can it? 😔 Thank you 🙂 EDIT: Play on console unfortunately. 😖 [link] [comments] |
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