7 Days To Die Modded Monday - May 04, 2020 |
- Modded Monday - May 04, 2020
- Vultures are scary
- The thing was practically through him
- Quick trick I discovered after playing for 3 years.
- I turned the Demolition Zombie into a Nuke, for Science!
- So 5 years ago I started a thing. I just finished it today
- Is anyone out there?
- My character is a hipster who's dream is to own a bike shop.
- Presenting the horde flower
- New base coming along nicely, hope it will hold
- Instead of building a base could I just re purpose a building in a city?
- Is starting a mine worth it?
- So . . .my Gyrocopter turned into a motorcycle. Weirdest bug I've ever encountered
- I don't like cube bases.
- Motorcycle Instabillity
- Console state.
- Is it possible to make a slope like this myself? (using top soil only)
- Ah, take in the moment, might be my last...
- Help with Mac version?
- An Agave plant being cut down to make Tequila.
- Really want to play this game but I only have a 13inch MacBook Air 2019. Will using GeForce now be a good option
- Teleporting in alpha 18
- List of all 67 Schematics?
- Changing blood moon settings mid run
- Suggestion for MODS regarding Custom Flairs
Posted: 04 May 2020 10:06 AM PDT Looking for advice or help on where to start with modding for 7 Days to Die? Are you having trouble finding a particular mod, or opinions of what mod to play next? Post below with what you're having trouble with or what you're looking for! [link] [comments] | ||
Posted: 04 May 2020 11:33 AM PDT
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The thing was practically through him Posted: 03 May 2020 11:48 PM PDT
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Quick trick I discovered after playing for 3 years. Posted: 04 May 2020 09:21 AM PDT Double tap E (or whatever your activate button is) when opening doors, vaults, and hatches to:
Discovered this on accident, not sure if it's well known or not, but automatically opening and closing the door behind you in one motion is VERY convenient. [link] [comments] | ||
I turned the Demolition Zombie into a Nuke, for Science! Posted: 04 May 2020 07:16 AM PDT
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So 5 years ago I started a thing. I just finished it today Posted: 04 May 2020 07:31 PM PDT
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Posted: 04 May 2020 04:23 PM PDT
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My character is a hipster who's dream is to own a bike shop. Posted: 04 May 2020 08:49 PM PDT
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Posted: 04 May 2020 07:22 PM PDT
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New base coming along nicely, hope it will hold Posted: 04 May 2020 04:27 AM PDT
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Instead of building a base could I just re purpose a building in a city? Posted: 04 May 2020 06:16 PM PDT | ||
Posted: 04 May 2020 09:40 PM PDT I want to know if starting a mine is worth is considering I haven't played that much and made a small mine but didn't find any resources. Is there a way to find resources better than just trying to find the rocks above ground? I mainly need nitrate powder and coal but there aren't any around my base. [link] [comments] | ||
So . . .my Gyrocopter turned into a motorcycle. Weirdest bug I've ever encountered Posted: 04 May 2020 04:56 PM PDT Me and a friend were playing for several hours and started out on Motorcycles. During the play time we found the stuff to make two Gyrocopters and started using them. We were flying back to base and I decided to be silly and ram his Gyrocopter with mine, and as soon as I made contact, it instantly put us into a loading screen. After it loaded, we were on motorcycles in a town we had cleared like 2+ hours earlier in the night, just sitting on our motorcycles side by side in the middle of the intersection After we went back to the site of the Gyrocopter crash, they were just on the ground. So we gained 2 free motorcycles since we still had our original Pocket Motorcycles™, but it was quite weird. I was the admin, and it was a private server, so no funky business. No mods either, 100% vanilla Has anyone ever encountered such a thing? It was like when I collided with his Gyrocopter the game sent us back in time to the last time I'd booped his Motorcycle with mine. Which was especially annoying because we'd already lost an entire Jeep too, when driving across the map the game didn't load fast enough or something, and we just drove right off into the void and died and lost the jeep. . . [link] [comments] | ||
Posted: 04 May 2020 02:08 AM PDT
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Posted: 04 May 2020 07:53 PM PDT So I went into the config and increase the motorcycle speed. Now it is very, very wobbly and unstable. What can I change to fix that [link] [comments] | ||
Posted: 04 May 2020 07:07 PM PDT Have we had any more information about the state of console updates apart from the one in November? Loved playing the game and I know TT messed up with updating but I want to get back involved on it. [link] [comments] | ||
Is it possible to make a slope like this myself? (using top soil only) Posted: 04 May 2020 09:10 AM PDT
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Ah, take in the moment, might be my last... Posted: 04 May 2020 07:22 AM PDT
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Posted: 04 May 2020 06:34 PM PDT So everything is working correctly in game, except there is no text? Asking for my gf [link] [comments] | ||
An Agave plant being cut down to make Tequila. Posted: 03 May 2020 11:37 PM PDT
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Posted: 04 May 2020 05:41 PM PDT | ||
Posted: 04 May 2020 05:11 PM PDT Hello all. I just started playing this game again since like 2015 or something. I used the debug menu and saw you could teleport anywhere. So I put in the coordinates to my base and it put me so fucking out of the way it wasn't funny. Has anyone else had this problem? [link] [comments] | ||
Posted: 04 May 2020 01:23 PM PDT PS4 As title says, my friend and I are trying to collect all 67 schematics. I'm on 61/67, and these are the 5 schematics I'm missing: • Leather Boots • Herbal Antibiotics • Springs • Mechanical Parts • Chemistry Station I cannot figure out any other schematic I need. Obviously you can't see which schems I've got, but I seriously cannot think if there's an obscure schematic that nobody can find and is really difficult. Is there a list of all 67 schematics for the PS4 version? It's bugging me to no end!!! [link] [comments] | ||
Changing blood moon settings mid run Posted: 04 May 2020 04:11 PM PDT Me and some of my buddies started our first run recently so we aren't too familiar with the game and how to be efficient quite yet. We've deemed 7 days for a blood moon too frequent for how good we are at the game rn. If I were to change the blood moon frequency mid run will it take place after the next blood moon? Tonight's a blood moon but we haven't gotten the red number warning yet so will it still happen? [link] [comments] | ||
Suggestion for MODS regarding Custom Flairs Posted: 04 May 2020 04:00 PM PDT Not entirely sure how active the mods are on this subreddit, but hopefully they see this as it's just a small extra which may make the sub look better and more inclusive. How about adding custom flairs where you can add the day you're surviving on, or being able to add custom Zombie kills? I'm not too clued up on custom flairs but I'm sure it's possible, and it could look something like u/LindellBrown [Day 67, 1048 Kills] or something along those lines. Just a suggestion to allow people to share their statistics and make it more of an inclusive community ! [link] [comments] |
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