• Breaking News

    Tuesday, December 22, 2020

    7 Days to Die Alpha 19.3 Stable is out!

    7 Days to Die Alpha 19.3 Stable is out!


    Alpha 19.3 Stable is out!

    Posted: 21 Dec 2020 01:28 PM PST

    Alpha 19.3 Stable is out!

    TFP wishes every single one of you Merry Christmas and a great start into 2021!

    Here is the Official forum Release Thread[community.7daystodie.com]


    Added
    • Network layer encryption 
    • Connection rate limit 
    • More feedback on clients on why they are not allowed to connect 
    • Message on the client when they got disconnected because the server is shutting down 
    • Wandering horde zombies are not alert, so stealth attacks work on them 
    • Wandering horde 1 second delay between spawns 


    Changed
    • Replaced static NetPackage list with runtime dynamically assigned IDs for more flexibility 
    • Deleted old player StealthScreenOverlay and goggle eyed effects 
    • Improved supply plane drawing 
    • Optimized MinEvents finding of tranforms 
    • Optimized MinEvent ActionRemoveParticleEffectFromEntity 
    • Enabled Christmas themed loot items 



    Fixed

    • Can't target, shoot or repair through Molotov Effects 
    • Set player made door stability support to false to prevent AI exploitable building 
    • Console command "water" hidden by console command "thirsty" 
    • DecoManager large FPS drops when saving to a slow drive 
    • DecoManager written log always having a count of 0 and added duration 
    • ZombieOldTimer has no flame particles 
    • Weighted Head can Still go into Machete/Knife/Bone Knife 
    • Using admin/whitelist/ban on users with special characters in their name breaks the serveradmin.xml 
    • ItemActionQuest now respects the current toolbelt size 
    • Large localization mods breaking client connects 

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