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    Saturday, February 27, 2021

    7 Days To Die Hopefully some new players get value out of this!

    7 Days To Die Hopefully some new players get value out of this!


    Hopefully some new players get value out of this!

    Posted: 27 Feb 2021 06:45 AM PST

    Resident Evil meets 7 Days To Die: The Spencer Mansion Incident Challenge MOD by Frantic Dan

    Posted: 27 Feb 2021 12:25 AM PST

    A very talented modder called Frantic Dan Made a Resident Evil inspired challenge MOD for all the Resident Evil and 7 Days To Die fans. You can find the new MOD in the MOD Launcher http://7d2dmodlauncher.org/
    I´m happy to answer any questions about the MOD (Frantic_Dan is not on Reddit) Or you can join the discord and contact him yourself. Later today we will broadcast a comparisson of both Mansions.
    Good luck on completing the challenge.

    Trailer

    submitted by /u/DoctorBest85
    [link] [comments]

    Connection to PSN Server lost issue

    Posted: 27 Feb 2021 07:54 PM PST

    Ok so I've had the game for a while, and I've been enjoying it, but I haven't been able to play for the past week or two, I keep getting the message connection to PSN server lost. I've deleted the game and reinstalled it, deleted all the data, deleted and added my account back to my PlayStation and I'm still unable to play. Is there anything else I can to fix this?

    submitted by /u/YTiCanAim
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    Ravenhearst 7.3 overhaul mod is out

    Posted: 27 Feb 2021 04:09 AM PST

    Here's abit of information about Ravenhearst for those who dont know about it:

    This Place Seems Familiar... Yet Not.

    Sinder from the RH team has spent much of her little bits of free time flawlessly (okay, definitely not flawlessly..) hand placing POIs that make sense, enriching the base vanilla map with more things to do in the apocalypse. Not every prefab we carry can be packed in, I'm not a map maker, I'm simply just going with the canvas in front of me, pushing the boundaries.

    Navezgane is a very rural map, even with these additions... definitely not for mega-city seekers. I hope those of you that have pined for modded gameplay on the map that is the heart of 7 Days to Die enjoy it. It's also a good smaller (6k) pre-made map for those with less powerful systems, or are impatient on a 20 minute world generation.

    Features - • Freshly laid out towns, cites and hubs, bringing new life to old scenes. • Adds over 200 unique prefabs to the map. • 19 additional T5 pois.. hazmat still required! • Additional Wasteland city, not for the faint of heart!

    https://i.imgur.com/Eu38vOO.jpg

    All the Worlds a Stage

    The ENTIRE game is now gamestaged. The incredibly talented wOOkie nOOkie has enabled me the chance to gamestage every aspect of the game. Wilderness Spawns, Wandering Hordes, Biome Spawns, Night Time Spawns ALL of it is now set according to your gamestage. Not until you reach over a certain gamestage. Night Terrors do not spawn pre Gamestage 50. Gamestage tiers are as follows:

    GS1 - Normal Zeds

    GS50 - Tier 2

    GS100 - Tier 3

    This ensures you do not get overwhelmed and also that the challenge increases as your level increases

    The Night Bleeds

    The nights in Ravenhearst are full of disgusting creatures and terrifying sounds. Night Walkers are zombies who seek blood and are faster than a normal zombie. But fear not they disappear by morning... until you grow stronger. As your gamestage increases so do the chance that they will remain in the world!(edited) [8:49 AM] Wookies Suite of DLL Harmony Tweaks

    It goes without saying that wOOkie nOOkie has been a major driving force behind Ravenhearst. He has designed a host of dll tweaks to game mechanics to increase difficulty and functionality. By enabling Harmony usage at the very start of 5.1 development he opened up doors for us never thought of before. These additions are also modular so if you wish to remove one of them simply delete the folder of the dll mechanic you wish to remove and it should be gone. Keep in mind some mechanics are vital to the mod and removing them may cause issues. Here is a sampling of what he has done:

    Anti Nerd Poling - No longer can you jump and place frames. You have to plan out your builds with ladders and other blocks now. More realistic and challenges people to come up with new ways of overcoming challenges

    Recipe Ingredient Limit Removal - Recipes can now have dozens of ingredients so we are no longer restricted to 5. If a recipe has MORE than 5 there will be an arrow below the description you can click. It will scroll through the pages of ingredients.

    Blood Moon Vehicle Disabled - Our mod introduces challenges we expect players to face. Vehicles will become disabled on Horde Night. Bicycles will still work. Think of red moon and horde night like an EMP bomb, electricity is whacked during it.

    Combine - The workbench now has Combine returned. You can now store your damaged tools and weapons and reuse them to repair similar items later on with minimal quality loss. The combiner will not combine for a QL higher than your highest weapon though. No need to worry about your mods either, a message will pop up alerting you if you have a mod installed so it will not destroy it.

    Skill Points Bonus - You will now gain 2 Skill Points every 10 levels as a boost to your perks. You can use these points just like any other and they are automatically added. So every 10 levels you have something to look forward to!(edited) [8:49 AM] Gamma Limiter - This may cause some controversy but we have set a limit on Gamma to 75. The reason for this is we have noticed players jacking their gamma up so they can see in house and at night. Some of these pois were designed with shadowy dark corners in mind. A little gamma bump is ok but bumping to 100 defeats the work put in by our POI makers. This is till open to some editing and tuning.

    Trader XP Removal - You will no longer level your Player by selling items. This is a gameplay decision made by me. I want actions to count for your level not selling to traders. Other aspects of traders are the same... for now

    Shared XP Limiter - When shared party XP first released we all assumed that it would be for questing and groups who work together. Recently it is accounting for people who do not level their weapons or skills but gain levels from party XP. This has led to complaints of tough zombies and unfair gamestages. We have hardcoded the xp sharing to 200M. The reason is gamestage related. Too many undergeared, under powered players who dont go questing with their partners are getting killed by zombies at the gamestage when their skills are not ready.

    Modified Descriptions - Now the station something is crafted in and the tool you need are automatically displayed at the end of every description. Descriptions will also display the number of slots an item has.

    Airdrop Spawning - Zombies will now spawn dependent on gamestage at airdrops. You will have to fight your way to the airdrop.(edited) [8:50 AM] All New Game Options - You can set quest fetches to show indicators on the map, enable headshots only mode, control the size and frequency of wandering hordes, increase range zombies can see you at, enable or disable rage and super rage or set it to begin at certain gamestages. These settings work on servers as well and a serverconfig will be included.

    POI Zombie Multiplier - zombies will now spawn around groups of pois, making cities dangerous. You can control the multiplier in settings

    Quest Increases - You can now see more quests in the trader window and he will offer quests below the tier you are on as well.

    Loot Window Searching - Now you can search your storage inventories with the addition of a search box.

    Quest Crafting Warning - A message will display if you leave a table while crafting an item needed to complete a quest.

    Reverse Rotation - QoL addition that allows you to reverse a rotation on blocks placed using LeftShift and LeftMouseClick.

    Stash Backpack - The original stash backpack you know and love designed by wookie

    Vehicle Pickup Disable - Realistic weights on vehicles. You can no longer pick up and store your heavy vehicles. Bicycles can be picked up. Be careful while driving and prepare to dig a vehicle out if it is stuck.

    New Video Options - Field of view setting, show crosshairs, change the color of crosshairs or completely disable activation texts for a true clear hud

    UI selection - RH comes packaged with several popular UI. You can choose the UI you wish to use under Video Options and restart your game. You can change your ui at any time.(edited) [8:50 AM] Other Code Monkeys

    Ravenhearst also includes other coding changes that will impact gameplay. Redbeardt Ingredients will now allow you to click an ingredient in the recipe list to link you to how to make that ingredient. Bar0th Keep Blood Moon will no longer kill off your Horde on BM when you die. Spherecore is also used as is his Take and Replace, random zombie walks and disable trader protection. Thats right, traders are always open but no longer are invulnerable!

    Living Off The Land

    Farming has received an overhaul. Farm plots are now an end game goal and allow you to grow underground. Water is required for the plots to grow. The Farm Table is where you can craft seeds from crops or from seed packs you find out in the world. We have added back in Fertilizer, the Composter and yes Turds. Fertilizer made from the compost is one of the most efficient ways you can craft seeds. Ground farming with a hoe has been brought back! Water will now deplete as your crops grow. You can work towards an irrigation pipe system. Irrigation will prevent water from being depleted.

    Multiple new crops have been added like wheat, tomatoes, lettuce and more and these crops have been integrated into recipes new and old.(edited) [8:50 AM] Infection Matters

    When you are infected it will now kill you within 3 days. You MUST find a cure for your infection. It will persist through death. If you do not find a cure it will kill you. Chewing glass no longer represents a cure. Beehives can be made once the schematic is found. Tree stumps in the world have a chance to drop honey combs which can be crafted into honey to lower infections. This zombie apocalypse is very real and very dangerous.

    Too Much Too Soon

    Loot has undergone a complete rebalance (and may again in future versions) so that you are not swimming in loot early game. Scavenging and exploring now matters as you hunt for the best weapons and tools. Loot lists have been readjusted so they make more sense to what you would find in them.

    From My Cold Dead Hands

    In the ongoing quest to preserve what we love about 7 Days, we have readded some pulled game mechanics. Parts for guns are as they were with each firearm having specific parts you need to find to assemble a weapon like frames, handles and cylinders. More returns to former mechanics loved by many is ongoing for future updates.(edited) [8:50 AM] Progression that means Progressing

    Levelling has been slowed down quite a bit to give the old way of doing things more prominence. You need to get out there and work those quests and use those weapons. All main attributes are now Player Level dependent. Perks have been rebalanced so as not to give the appearance of a character becoming Superman by Perk 5 of everything.

    Progression becomes way more exciting with the addition of unlockable recipes for every Action Skill. Every 20 levels of a skill will offer an unlock of a tool and weapon to that specific skill. So as you level and increase your Action Skills you will learn more recipes from the skill you are perfecting.

    Actions Speak Louder than Perks

    Action Skills have returned. Along with Quality you will receive a slight bonus in stats every time you level an Action Skill. This is Learn by Doing. Use axes and picks to level Construction, Bows to level Archery, Blades to level.... well Blades. You can keep track of your Action Skills progress on the skills screen.

    Quality Control

    Quality has been returned to 7 Days to Die thanks to @wOOkie nOOkie and his coding genius. Each tool and weapon now has a quality level. 1-1000. Each 20th level is considered next tier and every single item has had stats attached to them so that finding new weapons and tools is no longer a boring process. Loot is exciting again! Find level 72 pickaxe, but know there are better out there. This will promote leveling as well as scavenging. But beware. You will need to increase your main Construction Skill because every repair will cost you 100 Quality Points. Every 20 levels of Construction Skill will drop that by 20 points. So Construction Level 20 will drop the penalty to 80 QP. Const Level 40 will drop it to 60 QP Loss and so on.(edited) [8:51 AM] Better Watch That Weapon Boy

    Along with Quality returning we have Degradation returning as well! Thanks to @wOOkie nOOkie your weapon and tool will now degrade by 100 Quality Levels each time you repair it at the start.

    On top of this we've taken care of any mods that are in your item or weapon. If when repairing a weapon the quality reduction results in a lose of a mod slot any mod in that lost slot will be placed in the players inventory. Be careful to have a spare slot though as a full bag and inventory will result in the mod falling on the floor!

    So how do you salvage this? By leveling Construction Tools. Each 20th level of Construction Tools after level 20 reduces that number by 20. So level 21 in Const Tools you will lose 80 Durability and so on. A true progression system.

    The Home You Have Always Dreamed Of

    Ravenhearst likes to pride itself on being a builders dream mod. We have added dozens of new deco items for you to craft and decorate with, a number of new player storage options, movie posters you can collect, art you can collect, tvs, holiday items, playable radios and record players, streamer logos and flags as well as made previously unavailable vanilla deco items accessible for crafting in our Decor Table. We are constantly adding new items as well.

    Apart from over 50 new deco blocks i have also created several new block placeholders for poi makers. From new corpses to arcade and slot machines to miscellaneous trash decos like bullets and blood and liquor bottles and posters and potted plants, new mail box and trash can placeholders, now POI builders who wish to make RH specific pois can design them with variety in mind.

    Also included is Hernan's deco pack revitalized into UBBI by Ztensity- tweaked to fit in with RH's working microwaves, ovens and other appliances found in previous versions of RH. So you can use those fancy new decorations in conjunction with some of your favorite Ravenhearst mechanics.(edited) [8:51 AM] Film Buff

    You will find many collectible posters in the world, ranging from movies to TV shows to art pieces. The selection is ever changing ad growing and fit perfectly in the basement of your shelter!

    Backpacks

    The backpack perk is now gone. In its place are backpacks that you can find in the world that unlocks three slots at a time to your inventory. These can be found in dressers, semis and other clothing related loot spots.

    The Journal

    We have introduced a quest based player journal that will take you on a questline all while teaching you the basic added mechanics of Ravenhearst. If you complete all the chapters of this journal you will receive exclusive recipes to craft some pretty cool items. The journal is not meant to be rushed through, rather it is meant to compliment your journey so do not worry too much about finishing it immediately.

    Starvation

    Food and water have undergone a major rework. Food values have been rebalanced, new food added, animals rebalanced for their meat yields and now they give red or white meat. Water is also now contaminated and you will need to build a water filtration unit to decontaminate it before you can drink it safely.(edited) [8:51 AM] POI Wonderland

    Our dev Sinder has put in overtime to update and redesign all of your favorite pois from Compo Pack, including adding quite a few new pois from some of the best poi makers in the community. Even older pre 17 pois have been carried over and shown love to fit in the modern world. Aside from those pois, we have included community made pois from the likes of Evilraco0n, jarobus, NAGG, HN, KnightRath, FallenDice and sinder herself. Along with all new sleepers and loot spots as well as new paint and decos, there are new farms and crop patches as well as several new pois based on famous locations such as Taco Bell, Subway and Walmart. The world is fuller than ever!

    You Have Some Red On Ya

    Zombies come in many forms. We have added additional looks to zombies thanks to Mumpfy's awesome textures. Higher tiered zombies will look and sound different so you can tell them apart. There are boss creatures spread around the world in special locations like The Mummy and the Scarecrow. Night Terrors make their return as well, with favorites such as The Butcher, The Prisoner and the Mechanic haunting the nights and preparing to drink your blood.(edited) [8:52 AM] Complex Crafting

    Ravenhearst has always been about more realistic crafting and this version is no exception. At start you are given a Personal Workbench. This is your hub for all things crafting. The backpack has very limited recipes, just the absolute basics. You will need to carry this table with you. It can be picked up easily by destroying it. We have added workbenches and stations such as the Farm Table, the Armor Bench, The Ammunition Table, The Water Filtration Unit, Survival Campfire, Mechanic Bench, Research Table and the Decor Table, all with its own uses and recipes. This will help you find what you are looking for better and also spice up that basement work area.

    Along with the stations, there are complex recipes such as tool heads for crafting tools, molds for forge crafting and vehicle parts. Vanilla recipes have all been changed to reflect new materials such as screws, tarps, twine and recipes like concrete and cobblestone have been made more complex.

    Vehicular Homicide

    We have reworked how vehicles are made completely. You will need to find engine parts and more from harvesting vehicles with the crowbar. There is now an Mechanic Bench and those are used to construct parts. You will have to build chassis from scratch using parts like car seats, alternators, sparkplugs and more.

    We have also added over a dozen new vehicles for you to collect such as community favorites from bdubya like the Box Truck and Jeep as well as the brand new Deans Charger from Supernatural and Snufkins extremely popular server vehicles! All of these vehicles have their own unique assemblies and parts and are locked behind schematics you must find in the world.(edited) [8:52 AM] Barnes and Noble? Where!

    All schematics now scrap into Knowledge Points, which can be used with Ink found in the world in the Research Desk to craft any missing recipes and perk books. There is also a set of limited edition novels you can find in the world made by @sinder that scraps into a stack of paper for you to use. True collectors may find value in finding all of the novels left in the world. Some book stores or Libraries may have remnants of working Research Desks so make sure to search all of them.

    Legacy Distant Terrain Integrated

    Our mod utilizes sphereii's Legacy Distant Terrain, which disables the A18 way of generating distance in terrain in favor of the much less resource heavy A17 way. This will give us a dramatic increase in performance across the board.

    Radiation

    You will notice green smoke filled areas on your journey. This represents a Tier 5 POI that is radiated. There is no way to explore these without a hazmat suit, which can then be upgraded to an armored hazmat suit. Inside you will find military crates and chests that house end game weapons, tools, schematics and resources that can not be found in normal areas. Do not tackle these pois too early though. They are extremely dangerous.(edited) You do not have permission to send messages in this channel.

    TLDR; Its awesome. Grab it here

    discord here

    submitted by /u/YakovAU
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    Tactical Rifle or M60?

    Posted: 27 Feb 2021 06:34 AM PST

    So I've graduated from the AK to the M60 which is clearly superior in almost every stat, but the tactical rifle is less obvious.

    I'm not even sure if it's better at all?

    Can I get anyone to weigh in on this?

    submitted by /u/SwitchingtoUbuntu
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    Best Quality of Life mods?

    Posted: 27 Feb 2021 09:44 AM PST

    So, I rent (gportal) a small server for me and my friends to chill out and slaughter zeds on, and I was thinking of adding a few mods to improve the quality of life in the game.

    So, can anyone recommend any good, server side mods that even an idiot (me) can set up?

    submitted by /u/Worstdriver
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    Is there a way to save my PvE solo game file twice?

    Posted: 27 Feb 2021 09:13 AM PST

    So here's the thing, I've gotten to the point where I'm ready to leave the POI I turned into a base and make my own. However, I've never experienced a horde. So I have no idea how the horde mechanism work, their behavior. I'd like to experience that without having to worry about loosing all my shit to the horde.

    So pretty much what I would like to do is get a copy of the save file so I can set the horde to come and then watch how that goes. Once I've experienced that, reload the actual save and build a base accordingly.

    submitted by /u/OrickJagstone
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    24 hour cycle question

    Posted: 27 Feb 2021 11:06 AM PST

    Does increasing 24 hour cycle to 120 minutes doubles crafting time?

    submitted by /u/Henry_The_Fat
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    I’m still blown away and oh so satisfied with this game

    Posted: 26 Feb 2021 10:22 PM PST

    Hey!

    I've been lurking around here today and I'm just so happy that this game is still going strong!

    I started playing with the Xbox one release and took a long break and I'm blown away by the mods!!

    Thank you for the uploads and content.

    This game is truly amazing, It was so well thought out.

    submitted by /u/Heyhaveyougotaminute
    [link] [comments]

    Network error

    Posted: 27 Feb 2021 07:37 AM PST

    I play on ps4 and it has worked fine until recently where whenever I try to join my private game or even any game it will load and then before getting into the wolrd go back to the menu and say 'Connection to playstation Network lost Check your internet connection and try again' even though I am connected

    submitted by /u/Malunty
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    Higher Tier Jobs question

    Posted: 27 Feb 2021 03:22 AM PST

    Heya, new to this subreddit and recently started playing 7d2d A18 and have a question in regards to the jobs the traders offer, how can you get a higher tier missions? Have i missed anything in the talent tree or? I've seen daring adventurer perk but from scanning the description it only affects the numbers of reward choices ultimately offering 2 rewards at lvl 5 but none refer to mission tiers? Any help is welcome, cheers!

    submitted by /u/Burntes
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    7 Days to Die Console Commands

    Posted: 27 Feb 2021 12:26 AM PST

    Dedicated Server Looking for More Players

    Posted: 27 Feb 2021 04:05 AM PST

    hello survivor!

    join our server! 802bros.ddns.net

    we are a new community of gamers looking for more like minded gamers. our server is dedicated 24/7, running an 8k nitro map with server side mods only! (no compopack)

    we currently have

    auction houses player banks and wallets bounty system friend and clan system lobbies and jails lotteries markets we also have a 12 pack crafting queue, 10 slot tool belt, 3 slot forge, 60 slot backpack, 24/7 traders, and enemy hp bars.

    we are a PLAYER VS ENEMY server with massive zombie hoards! (vanilla zoms)

    come and join us:

    server name: 802Bros-A19|8k|PVE|3xEXP|2xLOOT

    server ip address: 802Bros.ddns.net

    discord: https://discord.gg/46Jtxa4yuK

    see you around survivor!

    submitted by /u/hippiedrumcircle802
    [link] [comments]

    Vehicles disappearing

    Posted: 26 Feb 2021 11:03 PM PST

    So i get this bug...ALOT.. where it says my vehicle is at someplace but its not there and I can not find it. Usually after In have logged out without grabbing the vehicle into my inventory. It has happened with every one but the gyrocoptor because I never craft that POS.

    Any Ideas?

    submitted by /u/jest28000
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    Darkness falls movement speed mismatch

    Posted: 26 Feb 2021 11:15 PM PST

    I'm playing with one other person on the A19 Darkness falls mod, and the person I am playing with is faster than I am. We have identical armor/clothes, she is not drinking a mega crush or coffee or anything and I have the first level of "Gotta go fast" and she does not. In short, I should be moving faster, but she is.

    Does anybody know what other skills besides the tech tier ones that can cause this?

    submitted by /u/capt_scoundrel
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    Is 7 days to die splitscreen co-op on pc?

    Posted: 27 Feb 2021 01:08 AM PST

    My girlfriend and I have had this game for PS4 and we enjoy it very much, however I bought it on pc to hopefully be able to play the game with her & enjoy all the new content that doesn't come with the playstation version. On steam it says cooperative play, but I can't seem to figure out how to splitscreen this game. Is there any way? My girlfriend doesn't have a laptop but she does have a steam account if that helps.

    submitted by /u/Divinity2Pt0
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